[ 20:12:41,112 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:12:46,880 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:12:49,180 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:12:49,181 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:12:49,186 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:12:50,200 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:12:50,200 ] Connected to Gameserver  "localhost" "Olympa"
[ 20:12:53,298 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:12:53,355 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:12:53,355 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:12:53,355 ] Disconnected from Gameserver
[ 20:52:45,061 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:52:50,986 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:52:53,464 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:52:53,464 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:52:53,468 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:52:54,478 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:52:54,478 ] Connected to Gameserver  "localhost" "Olympa"
[ 20:52:57,894 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:52:57,956 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:52:57,956 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:52:57,956 ] Disconnected from Gameserver
[ 10:40:20,683 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 10:40:21,863 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 10:40:28,874 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 10:40:28,874 ] Socket state changed  QAbstractSocket::HostLookupState
[ 10:40:28,880 ] Socket state changed  QAbstractSocket::ConnectingState
[ 10:40:29,890 ] Socket state changed  QAbstractSocket::ConnectedState
[ 10:40:29,890 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 10:40:38,280 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 10:40:38,352 ] Socket state changed  QAbstractSocket::ClosingState
[ 10:40:38,352 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 10:40:38,352 ] Disconnected from Gameserver
[ 10:40:49,922 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 10:40:55,929 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 10:40:58,957 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 10:40:58,957 ] Socket state changed  QAbstractSocket::HostLookupState
[ 10:40:58,962 ] Socket state changed  QAbstractSocket::ConnectingState
[ 10:40:59,973 ] Socket state changed  QAbstractSocket::ConnectedState
[ 10:40:59,973 ] Connected to Gameserver  "localhost" "Olympa"
[ 10:41:03,309 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 10:41:03,398 ] Socket state changed  QAbstractSocket::ClosingState
[ 10:41:03,398 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 10:41:03,398 ] Disconnected from Gameserver
[ 17:32:50,869 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:32:59,589 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:33:01,766 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:33:01,766 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:33:01,771 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:33:02,783 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:33:02,783 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:33:02,881 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:33:02,881 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:33:02,881 ] Disconnected from Gameserver
[ 17:33:02,887 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:33:04,042 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:33:04,043 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:33:04,043 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:33:08,038 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:33:08,714 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:33:34,934 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:33:38,679 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:33:40,369 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:33:40,369 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:33:40,373 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:33:44,369 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:33:45,516 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:33:45,516 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:33:45,516 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:34:47,057 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:34:52,671 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:34:54,463 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:34:54,463 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:34:54,467 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:34:55,477 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:34:55,477 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:35:27,373 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:35:27,374 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:35:27,374 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:35:27,374 ] Disconnected from Gameserver
[ 17:35:27,407 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:36:00,858 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:36:04,462 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:36:06,082 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:36:06,082 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:36:06,086 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:36:07,097 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:36:07,097 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:36:10,707 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:36:10,762 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:36:10,762 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:36:10,762 ] Disconnected from Gameserver
[ 17:55:21,645 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:55:28,007 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:55:30,216 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:55:30,216 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:55:30,219 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:55:31,231 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:55:31,231 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:55:55,629 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:55:55,629 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:55:55,629 ] Disconnected from Gameserver
[ 17:55:55,629 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:55:55,653 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:56:51,208 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:57:07,187 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:57:09,196 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:57:09,196 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:57:09,201 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:57:10,213 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:57:10,213 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:57:28,564 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:57:28,564 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:57:28,564 ] Disconnected from Gameserver
[ 17:57:28,564 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:57:28,609 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:57:29,707 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:57:29,707 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:57:29,707 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:57:33,707 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:57:34,863 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:57:34,863 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:57:34,863 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:57:38,914 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:57:40,076 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:57:40,076 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:57:40,076 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:57:44,078 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:57:46,327 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:57:46,327 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:57:46,327 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:57:50,338 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:57:54,768 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:57:54,768 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:57:54,768 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:57:58,768 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:58:09,541 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:58:14,531 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:58:17,102 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:58:17,102 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:58:17,106 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:58:18,214 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:58:18,214 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:58:25,915 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:58:25,916 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:58:25,916 ] Disconnected from Gameserver
[ 17:58:25,917 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:58:27,049 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:58:27,049 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:58:27,049 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:58:31,672 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:58:32,839 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:58:32,839 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:58:32,839 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:59:04,259 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:59:08,967 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:59:10,599 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:59:10,599 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:59:10,603 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:59:11,614 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:59:11,615 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:59:24,474 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:59:24,475 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:59:24,475 ] Disconnected from Gameserver
[ 17:59:24,475 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:59:48,350 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:59:53,120 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:59:55,146 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:59:55,146 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:59:55,150 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:59:56,154 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:59:56,154 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:59:56,160 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:59:56,160 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:59:56,160 ] Disconnected from Gameserver
[ 17:59:56,160 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:59:57,309 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:59:57,309 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:59:57,310 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:00:48,178 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:00:52,529 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:00:54,491 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:00:54,491 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:00:54,495 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:00:55,504 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:00:55,504 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:01:02,750 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:01:02,750 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:01:02,750 ] Disconnected from Gameserver
[ 18:01:02,751 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:01:03,894 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:01:03,894 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:01:03,894 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:01:07,894 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:01:09,053 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:01:09,053 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:01:09,053 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:01:27,457 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:01:32,228 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:01:34,055 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:01:34,055 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:01:34,061 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:01:35,071 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:01:35,071 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:01:38,553 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:01:38,553 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:01:38,553 ] Disconnected from Gameserver
[ 18:01:38,554 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:01:39,703 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:01:39,703 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:01:39,703 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:01:56,480 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:02:00,805 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:02:02,631 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:02:02,631 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:02:02,636 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:02:03,647 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:02:03,647 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:02:18,200 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:02:18,200 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:02:18,200 ] Disconnected from Gameserver
[ 18:02:18,200 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:02:19,345 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:02:19,345 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:02:19,345 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:02:23,341 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:02:23,952 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:02:47,906 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:02:52,122 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:02:53,618 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:02:53,618 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:02:53,621 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:02:54,632 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:02:54,632 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:02:58,118 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:02:58,118 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:02:58,118 ] Disconnected from Gameserver
[ 18:02:58,119 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:02:59,263 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:02:59,263 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:02:59,263 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:03:03,265 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:03:04,411 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:03:04,411 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:03:04,411 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:03:58,605 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:04:02,932 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:04:04,799 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:04:04,799 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:04:04,804 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:04:05,814 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:04:05,814 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:04:09,389 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:04:09,389 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:04:09,389 ] Disconnected from Gameserver
[ 18:04:09,390 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:04:10,549 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:04:10,549 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:04:10,549 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:04:36,530 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:04:40,804 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:04:42,582 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:04:42,582 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:04:42,586 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:04:43,597 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:04:43,597 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:04:51,365 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:04:51,365 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:04:51,365 ] Disconnected from Gameserver
[ 18:04:51,365 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:04:52,553 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:04:52,553 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:04:52,553 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:04:56,550 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:04:57,703 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:04:57,703 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:04:57,703 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:07:07,373 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:07:12,265 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:07:13,764 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:07:13,764 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:07:13,768 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:07:14,780 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:07:14,780 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:07:18,315 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:07:18,315 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:07:18,315 ] Disconnected from Gameserver
[ 18:07:18,315 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:07:19,446 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:07:19,446 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:07:19,446 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:09:16,159 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:09:19,692 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:09:22,701 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:09:22,703 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:09:22,757 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:09:23,895 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:09:23,895 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:09:27,498 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:09:27,498 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:09:27,498 ] Disconnected from Gameserver
[ 18:09:27,499 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:09:28,665 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:09:28,665 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:09:28,665 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:09:33,001 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:09:34,358 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:09:34,358 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:09:34,358 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:11:42,970 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:11:49,694 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:11:52,292 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:11:52,292 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:11:52,296 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:11:53,307 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:11:53,307 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:11:56,903 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:11:56,903 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:11:56,903 ] Disconnected from Gameserver
[ 18:11:56,903 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:11:58,049 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:11:58,050 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:11:58,050 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:12:02,050 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:12:03,215 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:12:03,215 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:12:03,215 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:12:07,215 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:12:08,378 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:12:08,378 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:12:08,378 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:12:12,379 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:12:14,639 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:12:14,639 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:12:14,639 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:12:18,640 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:12:23,072 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:12:23,072 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:12:23,072 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:12:27,082 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:12:32,600 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:12:32,600 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:12:32,600 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:12:36,600 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:15:21,897 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:15:26,789 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:15:28,446 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:15:28,446 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:15:28,450 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:15:29,453 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:15:29,453 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:15:39,036 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:15:39,036 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:15:39,036 ] Disconnected from Gameserver
[ 18:15:39,036 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:15:40,189 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:15:40,189 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:15:40,189 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:15:44,189 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:15:45,343 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:15:45,343 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:15:45,343 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:15:49,343 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:15:50,503 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:15:50,503 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:15:50,503 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:15:54,509 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:15:56,757 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:15:56,757 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:15:56,757 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:16:00,757 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:16:05,197 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:16:05,197 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:16:05,197 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:16:09,198 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:16:14,716 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:16:14,716 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:16:14,716 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:16:18,716 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:16:24,228 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:16:24,228 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:16:24,228 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:16:28,228 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:16:33,743 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:16:33,743 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:16:33,746 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:16:37,747 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:16:44,864 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:16:44,864 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:16:44,864 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:16:53,637 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:16:53,650 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:16:54,312 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:17:07,254 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:17:12,130 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:17:13,525 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 18:17:13,525 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:17:13,529 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:17:14,539 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:17:14,539 ] Connected to Gameserver  "localhost" "Fidera"
[ 18:17:37,166 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:17:37,166 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:17:37,166 ] Disconnected from Gameserver
[ 18:17:37,167 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:17:38,313 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 18:17:38,313 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:17:38,313 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:17:42,313 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:17:43,467 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 18:17:43,468 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:17:43,468 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:17:47,468 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:17:48,626 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 18:17:48,626 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:17:48,626 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:17:52,636 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:17:54,882 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 18:17:54,882 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:17:54,882 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:17:58,883 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:18:03,332 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 18:18:03,332 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:18:03,332 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:18:07,352 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:18:12,868 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 18:18:12,868 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:18:12,868 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:18:16,868 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:18:22,388 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 18:18:22,388 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:18:22,391 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:18:26,455 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:18:27,542 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:18:31,680 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:18:36,879 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:18:38,482 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:18:38,482 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:18:38,486 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:18:39,499 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:18:39,499 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:18:51,703 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:18:51,703 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:18:51,703 ] Disconnected from Gameserver
[ 18:18:51,704 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:18:52,841 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:18:52,841 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:18:52,841 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:18:56,843 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:18:58,004 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:18:58,004 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:18:58,004 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:19:02,004 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:19:03,148 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:19:03,148 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:19:03,148 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:19:07,149 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:19:09,390 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:19:09,390 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:19:09,390 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:19:13,390 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:19:17,811 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:19:17,811 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:19:17,812 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:19:21,812 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:19:27,331 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:19:27,331 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:19:27,331 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:19:31,331 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:19:36,842 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:19:36,842 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:19:36,842 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:19:40,843 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:19:46,360 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:19:46,360 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:19:46,363 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:19:50,363 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:19:55,880 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:19:55,880 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:19:55,880 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:19:59,880 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:19:59,883 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:20:17,954 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:20:22,848 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:20:24,881 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:20:24,881 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:20:24,885 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:20:25,896 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:20:25,896 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:20:39,113 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:20:39,113 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:20:39,113 ] Disconnected from Gameserver
[ 18:20:39,113 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:20:40,250 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:20:40,250 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:20:40,250 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:20:44,250 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:20:45,407 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:20:45,407 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:20:45,407 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:20:49,407 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:20:50,555 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:20:50,555 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:20:50,555 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:20:54,555 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:20:56,802 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:20:56,802 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:20:56,802 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:21:00,812 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:21:05,235 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:21:05,235 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:21:05,235 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:21:09,237 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:21:10,809 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:21:18,781 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:21:23,173 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:21:24,969 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:21:24,969 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:21:24,973 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:21:25,984 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:21:25,984 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:21:39,112 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:21:39,168 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:21:39,168 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:21:39,168 ] Disconnected from Gameserver
[ 18:24:26,103 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:24:31,507 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:27:00,659 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:27:14,203 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:35:59,343 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:36:04,269 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:36:20,522 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:36:23,701 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:36:25,288 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:36:25,288 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:36:25,292 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:36:26,306 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:36:26,306 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:37:28,278 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:37:33,346 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:37:34,894 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:37:34,894 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:37:34,897 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:37:35,917 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:37:35,917 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:38:49,137 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:38:52,331 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:38:54,268 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:38:54,268 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:38:54,272 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:38:55,280 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:38:55,280 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:28:55,444 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:28:59,630 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:29:01,936 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:29:01,936 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:29:01,941 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:29:02,956 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:29:02,956 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:29:03,619 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:29:03,619 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:29:03,619 ] Disconnected from Gameserver
[ 19:29:03,619 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:29:04,781 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:29:04,781 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:29:04,781 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:31:41,002 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:31:46,479 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:31:48,099 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:31:48,099 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:31:48,103 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:31:49,117 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:31:49,117 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:31:52,686 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:31:52,686 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:31:52,686 ] Disconnected from Gameserver
[ 19:31:52,687 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:31:53,820 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:31:53,820 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:31:53,820 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:31:57,822 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:31:58,986 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:31:58,986 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:31:58,986 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:32:09,407 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:32:14,509 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:32:16,235 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:32:16,235 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:32:16,239 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:32:17,246 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:32:17,246 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:32:45,477 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:32:45,477 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:32:45,477 ] Disconnected from Gameserver
[ 19:32:45,478 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:32:45,503 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:32:46,624 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:32:46,624 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:32:46,624 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:32:50,625 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:32:51,793 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:32:51,793 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:32:51,793 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:32:55,793 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:32:56,952 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:32:56,952 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:32:56,952 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:33:01,038 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:33:03,282 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:33:03,282 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:33:03,282 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:33:07,282 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:33:11,719 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:33:11,719 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:33:11,719 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:33:15,719 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:33:21,239 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:33:21,239 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:33:21,242 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:33:25,236 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:33:30,756 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:33:30,756 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:33:30,756 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:33:34,756 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:33:40,275 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:33:40,275 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:33:40,275 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:33:44,276 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:33:49,807 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:33:49,807 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:33:49,807 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:33:53,807 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:33:53,810 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:35:24,678 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:35:29,787 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:35:31,513 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:35:31,513 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:35:31,517 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:35:32,530 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:35:32,530 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:35:36,126 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:35:36,126 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:35:36,126 ] Disconnected from Gameserver
[ 19:35:36,126 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:35:37,267 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:35:37,267 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:35:37,267 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:36:14,063 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:36:17,694 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:36:19,338 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:36:19,338 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:36:19,342 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:36:20,355 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:36:20,355 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:36:23,188 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:36:23,244 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:36:23,244 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:36:23,244 ] Disconnected from Gameserver
[ 21:27:06,450 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:27:10,447 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:27:12,617 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 21:27:12,617 ] Socket state changed  QAbstractSocket::HostLookupState
[ 21:27:12,621 ] Socket state changed  QAbstractSocket::ConnectingState
[ 21:27:13,636 ] Socket state changed  QAbstractSocket::ConnectedState
[ 21:27:13,636 ] Connected to Gameserver  "localhost" "Olympa"
[ 21:27:17,133 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:27:17,187 ] Socket state changed  QAbstractSocket::ClosingState
[ 21:27:17,188 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 21:27:17,188 ] Disconnected from Gameserver
[ 21:29:57,865 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:04:52,162 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:04:57,935 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:04:59,914 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:04:59,914 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:04:59,920 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:05:00,928 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:05:00,928 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:05:05,781 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:05:05,834 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:05:05,835 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:05:05,835 ] Disconnected from Gameserver
[ 23:07:09,188 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:08:04,140 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:15,962 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:16,928 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:17,870 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:18:17,870 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:18:17,874 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:18:18,885 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:18:18,885 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:18:48,317 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:18:48,318 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:18:48,318 ] Disconnected from Gameserver
[ 23:18:48,318 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:48,361 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:19:17,036 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:19:18,681 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:19:19,408 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:19:19,408 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:19:19,412 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:19:20,426 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:19:20,426 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:19:26,914 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:19:26,914 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:19:26,914 ] Disconnected from Gameserver
[ 23:19:26,914 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:19:28,080 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:19:28,080 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:19:28,080 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:19:47,779 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:19:48,644 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:19:49,373 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:19:49,373 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:19:49,377 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:19:50,388 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:19:50,388 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:20:18,618 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:20:18,618 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:20:18,618 ] Disconnected from Gameserver
[ 23:20:18,619 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:20:18,660 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:20:19,762 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:20:19,762 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:20:19,762 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:20:23,762 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:20:24,916 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:20:24,916 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:20:24,916 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:20:28,916 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:20:30,082 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:20:30,082 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:20:30,082 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:20:34,080 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:20:36,338 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:20:36,338 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:20:36,338 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:20:40,340 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:20:44,778 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:20:44,778 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:20:44,778 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:20:48,780 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:20:54,309 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:20:54,309 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:20:54,311 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:20:58,313 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:21:03,839 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:21:03,839 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:21:03,839 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:21:07,839 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:21:13,362 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:21:13,362 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:21:13,362 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:21:17,362 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:21:18,806 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:23:52,651 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:23:54,432 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:23:55,135 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:23:55,135 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:23:55,139 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:23:56,151 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:23:56,151 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:23:56,158 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:23:56,158 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:23:56,158 ] Disconnected from Gameserver
[ 23:23:56,158 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:23:57,305 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:23:57,305 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:23:57,305 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:24:01,308 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:24:02,453 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:24:02,453 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:24:02,453 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:24:23,844 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:24:25,048 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:24:25,736 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:24:25,736 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:24:25,740 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:24:26,750 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:24:26,750 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:24:26,757 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:24:26,757 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:24:26,757 ] Disconnected from Gameserver
[ 23:24:26,757 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:24:27,911 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:24:27,911 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:24:27,911 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:26:05,749 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:26:06,327 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:26:07,067 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:26:07,067 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:26:07,070 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:26:08,086 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:26:08,086 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:26:20,282 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:26:23,444 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:26:24,361 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:26:24,362 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:26:24,367 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:26:25,378 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:26:25,378 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:26:45,168 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:29:03,969 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:29:04,623 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:29:05,316 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:29:05,316 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:29:05,320 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:29:06,331 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:29:06,331 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:29:20,583 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:29:20,583 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:29:20,583 ] Disconnected from Gameserver
[ 23:29:20,584 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:29:57,963 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:29:58,641 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:29:59,396 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:29:59,396 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:29:59,400 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:30:00,400 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:30:00,400 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:30:05,725 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:30:05,725 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:30:05,725 ] Disconnected from Gameserver
[ 23:30:05,725 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:30:06,862 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:30:06,862 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:30:06,862 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:30:10,863 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:30:11,491 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:30:23,682 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:30:24,548 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:30:26,120 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:30:26,120 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:30:26,125 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:30:27,141 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:30:27,141 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:31:12,379 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:31:12,379 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:31:12,379 ] Disconnected from Gameserver
[ 23:31:12,386 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:31:12,411 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:31:58,510 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:31:59,072 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:31:59,646 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:31:59,646 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:31:59,651 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:32:00,661 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:32:00,661 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:32:05,783 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:32:05,783 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:32:05,783 ] Disconnected from Gameserver
[ 23:32:05,783 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:32:18,834 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:32:19,266 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:32:20,082 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:32:20,082 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:32:20,086 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:32:21,099 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:32:21,099 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:32:34,873 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:32:34,873 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:32:34,873 ] Disconnected from Gameserver
[ 23:32:34,873 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:32:36,015 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:32:36,015 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:32:36,015 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:32:40,015 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:32:41,174 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:32:41,174 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:32:41,174 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:32:45,174 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:32:46,329 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:32:46,329 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:32:46,329 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:32:50,349 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:32:50,531 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:32:59,247 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:32:59,848 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:33:00,641 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:33:00,641 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:33:00,646 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:33:01,652 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:33:01,652 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:33:10,046 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:33:10,112 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:33:10,112 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:33:10,112 ] Disconnected from Gameserver
[ 23:34:34,894 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:34:35,390 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:34:36,094 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:34:36,094 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:34:36,098 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:34:37,108 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:34:37,108 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:34:39,248 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:34:39,306 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:34:39,306 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:34:39,306 ] Disconnected from Gameserver
[ 23:45:02,280 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:45:02,853 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:45:03,559 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 23:45:03,559 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:45:03,563 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:45:04,583 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:45:04,583 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 23:45:06,832 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:45:06,892 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:45:06,892 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:45:06,892 ] Disconnected from Gameserver
[ 22:16:44,945 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:16:46,008 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:16:46,747 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 22:16:46,747 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:16:46,752 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:16:47,762 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:16:47,762 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 22:16:53,810 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:16:54,475 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:16:54,475 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:16:54,475 ] Disconnected from Gameserver
[ 22:18:55,689 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:18:57,562 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:18:58,271 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 22:18:58,271 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:18:58,277 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:18:59,285 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:18:59,285 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 22:23:02,281 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:23:02,950 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:23:04,805 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:23:05,983 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 22:23:05,983 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:23:05,988 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:23:07,008 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:23:07,008 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 22:23:35,361 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:23:43,113 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:23:44,169 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 22:23:44,169 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:23:44,176 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:23:45,187 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:23:45,187 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 22:23:51,127 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:23:51,181 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:23:51,181 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:23:51,181 ] Disconnected from Gameserver
[ 22:31:23,535 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:31:24,799 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:31:33,749 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 22:31:33,750 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:31:33,755 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:31:34,767 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:31:34,767 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 22:32:10,387 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:32:10,447 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:32:10,447 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:32:10,447 ] Disconnected from Gameserver
[ 22:32:10,526 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:47:39,493 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:47:41,493 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:47:42,188 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Test Recording" )
[ 22:47:42,188 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:47:42,194 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:47:43,206 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:47:43,206 ] Connected to Gameserver  "localhost" "TibiaTV"
[ 22:47:51,909 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:47:51,966 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:47:51,966 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:47:51,966 ] Disconnected from Gameserver
[ 14:43:11,730 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:43:15,372 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:43:54,780 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:43:58,242 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:44:01,315 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:44:01,315 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:44:01,320 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:44:02,330 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:44:02,330 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:44:13,179 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:44:13,179 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:44:13,179 ] Disconnected from Gameserver
[ 14:44:13,179 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:45:19,580 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:45:23,514 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:45:34,960 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:45:34,960 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:45:34,965 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:45:35,975 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:45:35,975 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:45:49,762 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:45:49,762 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:45:49,762 ] Disconnected from Gameserver
[ 14:45:49,763 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:46:38,447 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:46:42,322 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:46:44,995 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:46:44,995 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:46:45,000 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:46:46,013 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:46:46,013 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:47:00,954 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:47:00,954 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:47:00,954 ] Disconnected from Gameserver
[ 14:47:00,954 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:47:02,113 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:47:02,113 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:47:02,113 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:47:06,193 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:47:07,348 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:47:07,348 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:47:07,348 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:49:07,054 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:49:13,328 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:49:15,038 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:49:15,038 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:49:15,043 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:49:16,052 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:49:16,052 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:49:30,403 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:49:30,403 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:49:30,403 ] Disconnected from Gameserver
[ 14:49:30,403 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:52:00,100 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:52:04,866 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:52:07,500 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:52:07,500 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:52:07,505 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:52:08,515 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:52:08,515 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:52:43,980 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:52:43,980 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:52:43,980 ] Disconnected from Gameserver
[ 14:52:43,981 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:52:44,015 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:52:45,126 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:52:45,126 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:52:45,126 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:52:49,126 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:52:49,899 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:53:30,799 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:53:35,556 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:53:37,578 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:53:37,578 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:53:37,582 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:53:38,593 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:53:38,593 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:53:52,710 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:53:52,710 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:53:52,710 ] Disconnected from Gameserver
[ 14:53:52,711 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:53:53,862 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:53:53,862 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:53:53,862 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:53:57,864 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:53:59,025 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:53:59,025 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:53:59,025 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:54:03,025 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:54:04,181 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:54:04,181 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:54:04,181 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:54:08,182 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:54:10,437 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:54:10,437 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:54:10,437 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:54:10,971 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:54:14,441 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:54:15,322 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:54:17,185 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:54:17,185 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:54:17,189 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:54:18,200 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:54:18,200 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:54:18,896 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:54:18,896 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:54:18,896 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:54:19,906 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:54:19,906 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:54:25,598 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:54:25,598 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:54:25,598 ] Disconnected from Gameserver
[ 14:54:25,599 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:54:25,602 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:54:25,602 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:54:25,602 ] Disconnected from Gameserver
[ 14:54:25,607 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:54:25,641 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:54:31,122 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:54:31,122 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:54:31,122 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:54:35,122 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:55:56,830 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:56:01,730 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:56:06,983 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:56:06,984 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:56:06,988 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:56:07,999 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:56:07,999 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:56:14,549 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:56:14,550 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:56:14,550 ] Disconnected from Gameserver
[ 14:56:14,550 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:57:31,845 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:57:36,937 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:57:39,256 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:57:39,256 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:57:39,261 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:57:40,332 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:57:40,332 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:58:12,369 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:58:12,369 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:58:12,369 ] Disconnected from Gameserver
[ 14:58:12,369 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:58:12,394 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:59:43,378 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:59:47,574 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:59:49,427 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:59:49,427 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:59:49,432 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:59:50,444 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:59:50,444 ] Connected to Gameserver  "localhost" "Fidera"
[ 15:01:06,774 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 15:01:10,613 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 15:01:20,860 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 15:01:20,860 ] Socket state changed  QAbstractSocket::HostLookupState
[ 15:01:20,864 ] Socket state changed  QAbstractSocket::ConnectingState
[ 15:01:21,884 ] Socket state changed  QAbstractSocket::ConnectedState
[ 15:01:21,884 ] Connected to Gameserver  "localhost" "Fidera"
[ 15:01:31,638 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 15:01:31,639 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 15:01:31,639 ] Disconnected from Gameserver
[ 15:01:31,676 ] QIODevice::write (QTcpSocket): device not open
[ 15:01:41,020 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 15:01:41,020 ] Socket state changed  QAbstractSocket::HostLookupState
[ 15:01:41,020 ] Socket state changed  QAbstractSocket::ConnectingState
[ 15:02:54,884 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 15:02:58,984 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 15:03:03,312 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 15:03:03,312 ] Socket state changed  QAbstractSocket::HostLookupState
[ 15:03:03,317 ] Socket state changed  QAbstractSocket::ConnectingState
[ 15:03:04,327 ] Socket state changed  QAbstractSocket::ConnectedState
[ 15:03:04,327 ] Connected to Gameserver  "localhost" "Fidera"
[ 15:04:25,946 ] Socket state changed  QAbstractSocket::ClosingState
[ 15:04:25,947 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 15:04:25,947 ] Disconnected from Gameserver
[ 15:04:25,947 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 15:04:25,967 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 15:06:00,428 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 15:06:05,137 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 15:06:06,975 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 15:06:06,975 ] Socket state changed  QAbstractSocket::HostLookupState
[ 15:06:06,980 ] Socket state changed  QAbstractSocket::ConnectingState
[ 15:06:07,991 ] Socket state changed  QAbstractSocket::ConnectedState
[ 15:06:07,991 ] Connected to Gameserver  "localhost" "Fidera"
[ 15:06:18,738 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 15:06:18,798 ] Socket state changed  QAbstractSocket::ClosingState
[ 15:06:18,798 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 15:06:18,798 ] Disconnected from Gameserver
[ 18:45:50,893 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:45:55,976 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:45:57,555 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:45:57,555 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:45:57,560 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:45:57,745 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:45:57,745 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:47:18,125 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:47:18,205 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:47:18,205 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:47:18,205 ] Disconnected from Gameserver
[ 18:47:18,275 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:27:30,126 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:27:38,668 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:27:41,427 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:27:41,427 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:27:41,432 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:27:42,442 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:27:42,442 ] Connected to Gameserver  "localhost" "Olympa"
[ 20:28:17,123 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:28:17,192 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:28:17,192 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:28:17,192 ] Disconnected from Gameserver
[ 20:28:17,255 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:43:52,138 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:44:00,174 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:44:03,179 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:44:03,179 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:44:03,185 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:44:04,195 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:44:04,195 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:44:04,252 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:44:04,253 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:44:04,253 ] Disconnected from Gameserver
[ 22:44:04,253 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:44:05,405 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:44:05,405 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:44:05,405 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:44:09,406 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:44:10,546 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:44:10,546 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:44:10,546 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:44:54,016 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:44:58,341 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:45:00,151 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:45:00,151 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:45:00,156 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:45:01,167 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:45:01,167 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:45:01,193 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:45:01,193 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:45:01,193 ] Disconnected from Gameserver
[ 22:45:01,193 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:45:02,334 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:45:02,334 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:45:02,334 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:45:06,334 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:45:06,654 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:45:29,406 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:45:34,013 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:45:36,172 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:45:36,172 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:45:36,177 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:45:37,188 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:45:37,188 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:46:38,308 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:46:38,308 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:46:38,308 ] Disconnected from Gameserver
[ 22:46:38,309 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:46:38,337 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:46:39,452 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:46:39,452 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:46:39,455 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:46:43,456 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:46:44,597 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:46:44,597 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:46:44,597 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:46:48,598 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:46:49,745 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:46:49,745 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:46:49,745 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:46:53,765 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:46:55,996 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:46:55,996 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:46:55,996 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:46:59,997 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:47:04,430 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:47:04,430 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:47:04,430 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:47:08,450 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:47:13,953 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:47:13,953 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:47:13,953 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:47:17,993 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:47:23,503 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:47:23,503 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:47:23,503 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:47:27,503 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:47:33,016 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:47:33,016 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:47:33,016 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:47:37,036 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:47:42,548 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:47:42,548 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:47:42,551 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:47:46,544 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:47:46,550 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:47:48,073 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:48:14,321 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:49:07,910 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:50:31,081 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:52:09,654 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:52:15,386 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:52:17,346 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:52:17,346 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:52:17,351 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:52:18,362 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:52:18,362 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:52:26,157 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:52:26,217 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:52:26,217 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:52:26,217 ] Disconnected from Gameserver
[ 22:55:17,195 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:21,632 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:23,739 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:55:23,740 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:55:23,745 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:55:24,756 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:55:24,756 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:55:28,775 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:28,831 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:55:28,831 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:55:28,831 ] Disconnected from Gameserver
[ 19:10:53,665 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:10:59,114 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:11:01,127 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:11:01,127 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:11:01,132 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:11:02,142 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:11:02,142 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:11:02,166 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:11:02,166 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:11:02,166 ] Disconnected from Gameserver
[ 19:11:02,167 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:11:03,305 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:11:03,305 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:11:03,305 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:11:07,305 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:11:07,685 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:12:54,831 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:15:03,069 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:15:12,244 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:16:45,515 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:16:49,904 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:16:51,950 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:16:51,950 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:16:51,955 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:16:52,967 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:16:52,967 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:17:13,848 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:17:13,848 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:17:13,848 ] Disconnected from Gameserver
[ 19:17:13,848 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:17:15,002 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:17:15,002 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:17:15,002 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:17:19,002 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:19:50,402 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:19:54,716 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:19:56,514 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:19:56,515 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:19:56,520 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:19:57,531 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:19:57,531 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:20:04,827 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:20:04,888 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:20:04,888 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:20:04,888 ] Disconnected from Gameserver
[ 23:10:33,521 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:10:39,909 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:10:41,964 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:10:41,964 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:10:41,969 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:10:42,981 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:10:42,981 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:10:48,658 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:10:48,715 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:10:48,715 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:10:48,715 ] Disconnected from Gameserver
[ 23:12:57,052 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:13:02,927 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:13:05,672 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:13:05,672 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:13:05,677 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:13:06,689 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:13:06,689 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:14:07,469 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:14:07,534 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:14:07,534 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:14:07,534 ] Disconnected from Gameserver
[ 23:14:07,614 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:15:54,692 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:16:07,235 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:16:09,248 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:16:09,248 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:16:09,253 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:16:10,264 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:16:10,264 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:16:59,316 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:16:59,383 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:16:59,383 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:16:59,383 ] Disconnected from Gameserver
[ 23:16:59,455 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 13:13:28,388 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:41:21,329 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:41:28,277 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:42:30,028 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:42:35,320 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:42:48,696 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:42:48,696 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:42:48,701 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:42:49,712 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:42:49,712 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:43:01,659 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:43:01,717 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:43:01,717 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:43:01,717 ] Disconnected from Gameserver
[ 17:43:01,786 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:20:18,081 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:20:23,595 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:20:27,117 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:20:27,117 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:20:27,122 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:20:28,543 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:20:28,543 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:20:32,213 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:20:32,213 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:20:32,213 ] Disconnected from Gameserver
[ 18:20:32,214 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:20:33,350 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:20:33,350 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:20:33,350 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:20:37,350 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:20:38,497 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:20:38,497 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:20:38,497 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:20:42,499 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:20:54,428 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:21:00,459 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:21:03,640 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:21:03,640 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:21:03,645 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:21:04,656 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:21:04,656 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:21:12,814 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:21:12,875 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:21:12,875 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:21:12,875 ] Disconnected from Gameserver
[ 18:48:02,550 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:48:52,534 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:49:10,817 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:49:30,388 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:54:30,588 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:59:30,592 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:32:03,329 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:32:08,668 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:32:11,395 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:32:11,395 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:32:11,401 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:32:12,411 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:32:12,411 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:32:19,119 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:32:19,175 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:32:19,175 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:32:19,175 ] Disconnected from Gameserver
[ 19:32:29,765 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:32:34,904 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:32:36,855 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:32:36,855 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:32:36,860 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:32:37,872 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:32:37,872 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:33:35,529 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:33:35,603 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:33:35,603 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:33:35,603 ] Disconnected from Gameserver
[ 19:33:35,672 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:15:08,622 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:15:14,236 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:15:16,705 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 22:15:16,705 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:15:16,710 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:15:17,722 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:15:17,722 ] Connected to Gameserver  "localhost" "Fidera"
[ 22:15:48,367 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:15:48,429 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:15:48,429 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:15:48,429 ] Disconnected from Gameserver
[ 22:15:48,524 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:16:57,722 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:17:02,759 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:17:04,541 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 22:17:04,541 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:17:04,546 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:17:05,557 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:17:05,557 ] Connected to Gameserver  "localhost" "Fidera"
[ 22:19:25,054 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:19:25,111 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:19:25,111 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:19:25,111 ] Disconnected from Gameserver
[ 22:19:25,187 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:25:43,663 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:25:49,714 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:25:51,689 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 22:25:51,689 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:25:51,696 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:25:52,706 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:25:52,706 ] Connected to Gameserver  "localhost" "Fidera"
[ 22:27:50,540 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:27:50,595 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:27:50,595 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:27:50,595 ] Disconnected from Gameserver
[ 22:27:50,654 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:46:27,411 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:46:38,899 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:46:42,333 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:46:42,333 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:46:42,338 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:46:43,348 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:46:43,348 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:48:41,782 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:48:41,845 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:48:41,845 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:48:41,845 ] Disconnected from Gameserver
[ 22:48:41,909 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:51:10,375 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:51:15,831 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:51:18,524 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:51:18,524 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:51:18,528 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:51:19,540 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:51:19,540 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:56:10,565 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:01:10,574 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:06:10,575 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:07:21,098 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:07:21,204 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:07:21,204 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:07:21,204 ] Disconnected from Gameserver
[ 23:07:21,320 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:11:10,580 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:16:10,587 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:21:10,597 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:26:10,597 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:31:10,603 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:36:10,612 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:41:10,619 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:46:10,619 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:02:16,724 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:02:23,175 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:02:25,568 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:02:25,568 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:02:25,573 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:02:26,583 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:02:26,583 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:04:02,269 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:04:02,325 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:04:02,325 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:04:02,325 ] Disconnected from Gameserver
[ 00:04:02,387 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:04:33,993 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:04:38,707 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:04:40,645 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:04:40,645 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:04:40,650 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:04:41,661 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:04:41,661 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:05:34,159 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:05:34,215 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:05:34,216 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:05:34,216 ] Disconnected from Gameserver
[ 00:05:34,281 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:06:03,504 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:06:08,500 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:06:11,170 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:06:11,170 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:06:11,175 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:06:12,186 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:06:12,186 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:06:33,348 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:06:33,406 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:06:33,406 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:06:33,406 ] Disconnected from Gameserver
[ 00:59:09,623 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:00:11,492 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:00:16,960 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:00:28,870 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:00:38,065 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:00:40,072 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:00:40,072 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:00:40,078 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:00:41,090 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:00:41,090 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:01:38,507 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:01:38,507 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:01:38,507 ] Disconnected from Gameserver
[ 01:01:38,507 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:01:38,557 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:07:24,122 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:07:29,677 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:07:31,877 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:07:31,877 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:07:31,882 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:07:32,892 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:07:32,892 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:08:21,329 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:08:21,386 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:08:21,386 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:08:21,386 ] Disconnected from Gameserver
[ 01:08:21,451 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:10:37,085 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:10:44,827 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:10:46,485 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:10:46,485 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:10:46,490 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:10:47,500 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:10:47,500 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:12:24,475 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:12:24,534 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:12:24,534 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:12:24,534 ] Disconnected from Gameserver
[ 01:12:24,614 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:07:02,197 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:07:08,101 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:07:13,226 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 12:07:13,226 ] Socket state changed  QAbstractSocket::HostLookupState
[ 12:07:13,230 ] Socket state changed  QAbstractSocket::ConnectingState
[ 12:07:14,240 ] Socket state changed  QAbstractSocket::ConnectedState
[ 12:07:14,240 ] Connected to Gameserver  "localhost" "Olympa"
[ 12:07:32,377 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:07:32,434 ] Socket state changed  QAbstractSocket::ClosingState
[ 12:07:32,434 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 12:07:32,434 ] Disconnected from Gameserver
[ 12:08:08,096 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:08:16,085 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:08:22,326 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 12:08:22,326 ] Socket state changed  QAbstractSocket::HostLookupState
[ 12:08:22,330 ] Socket state changed  QAbstractSocket::ConnectingState
[ 12:08:23,341 ] Socket state changed  QAbstractSocket::ConnectedState
[ 12:08:23,341 ] Connected to Gameserver  "localhost" "Olympa"
[ 12:08:41,656 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:08:41,718 ] Socket state changed  QAbstractSocket::ClosingState
[ 12:08:41,718 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 12:08:41,718 ] Disconnected from Gameserver
[ 12:08:41,787 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:09:59,547 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:10:10,358 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:10:57,714 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:11:02,591 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:11:04,365 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 12:11:04,365 ] Socket state changed  QAbstractSocket::HostLookupState
[ 12:11:04,369 ] Socket state changed  QAbstractSocket::ConnectingState
[ 12:11:05,382 ] Socket state changed  QAbstractSocket::ConnectedState
[ 12:11:05,382 ] Connected to Gameserver  "localhost" "Olympa"
[ 12:11:43,748 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:11:43,817 ] Socket state changed  QAbstractSocket::ClosingState
[ 12:11:43,817 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 12:11:43,817 ] Disconnected from Gameserver
[ 12:11:43,895 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:16:45,792 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:16:52,829 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:16:54,688 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 12:16:54,688 ] Socket state changed  QAbstractSocket::HostLookupState
[ 12:16:54,693 ] Socket state changed  QAbstractSocket::ConnectingState
[ 12:16:55,703 ] Socket state changed  QAbstractSocket::ConnectedState
[ 12:16:55,703 ] Connected to Gameserver  "localhost" "Olympa"
[ 12:17:16,431 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:17:16,483 ] Socket state changed  QAbstractSocket::ClosingState
[ 12:17:16,483 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 12:17:16,483 ] Disconnected from Gameserver
[ 12:17:16,565 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:18:24,046 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:18:28,986 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:18:32,223 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 12:18:32,223 ] Socket state changed  QAbstractSocket::HostLookupState
[ 12:18:32,228 ] Socket state changed  QAbstractSocket::ConnectingState
[ 12:18:33,238 ] Socket state changed  QAbstractSocket::ConnectedState
[ 12:18:33,238 ] Connected to Gameserver  "localhost" "Olympa"
[ 12:18:50,987 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:18:51,044 ] Socket state changed  QAbstractSocket::ClosingState
[ 12:18:51,044 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 12:18:51,044 ] Disconnected from Gameserver
[ 12:19:23,708 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:20:18,478 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:20:20,687 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 12:20:20,687 ] Socket state changed  QAbstractSocket::HostLookupState
[ 12:20:20,691 ] Socket state changed  QAbstractSocket::ConnectingState
[ 12:20:21,702 ] Socket state changed  QAbstractSocket::ConnectedState
[ 12:20:21,703 ] Connected to Gameserver  "localhost" "Olympa"
[ 12:20:37,470 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:20:37,523 ] Socket state changed  QAbstractSocket::ClosingState
[ 12:20:37,523 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 12:20:37,523 ] Disconnected from Gameserver
[ 12:20:37,589 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:21:41,561 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:21:46,098 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:21:48,382 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 12:21:48,382 ] Socket state changed  QAbstractSocket::HostLookupState
[ 12:21:48,386 ] Socket state changed  QAbstractSocket::ConnectingState
[ 12:21:49,397 ] Socket state changed  QAbstractSocket::ConnectedState
[ 12:21:49,397 ] Connected to Gameserver  "localhost" "Olympa"
[ 12:22:43,091 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:22:43,091 ] Socket state changed  QAbstractSocket::ClosingState
[ 12:22:43,092 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 12:22:43,092 ] Disconnected from Gameserver
[ 12:22:43,151 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:24:55,831 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:25:05,198 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:25:07,805 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 12:25:07,805 ] Socket state changed  QAbstractSocket::HostLookupState
[ 12:25:07,810 ] Socket state changed  QAbstractSocket::ConnectingState
[ 12:25:08,830 ] Socket state changed  QAbstractSocket::ConnectedState
[ 12:25:08,830 ] Connected to Gameserver  "localhost" "Olympa"
[ 12:25:13,022 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:25:13,078 ] Socket state changed  QAbstractSocket::ClosingState
[ 12:25:13,078 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 12:25:13,078 ] Disconnected from Gameserver
[ 12:27:25,835 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:27:31,713 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:27:33,974 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 12:27:33,974 ] Socket state changed  QAbstractSocket::HostLookupState
[ 12:27:33,979 ] Socket state changed  QAbstractSocket::ConnectingState
[ 12:27:34,990 ] Socket state changed  QAbstractSocket::ConnectedState
[ 12:27:34,990 ] Connected to Gameserver  "localhost" "Olympa"
[ 12:31:54,492 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:31:54,552 ] Socket state changed  QAbstractSocket::ClosingState
[ 12:31:54,552 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 12:31:54,552 ] Disconnected from Gameserver
[ 12:31:54,612 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:33:36,891 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:33:44,141 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:33:45,989 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 12:33:45,989 ] Socket state changed  QAbstractSocket::HostLookupState
[ 12:33:45,994 ] Socket state changed  QAbstractSocket::ConnectingState
[ 12:33:47,005 ] Socket state changed  QAbstractSocket::ConnectedState
[ 12:33:47,005 ] Connected to Gameserver  "localhost" "Olympa"
[ 12:34:37,430 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:34:37,488 ] Socket state changed  QAbstractSocket::ClosingState
[ 12:34:37,488 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 12:34:37,488 ] Disconnected from Gameserver
[ 12:34:37,554 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:37:48,793 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:37:55,046 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:37:57,186 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 12:37:57,186 ] Socket state changed  QAbstractSocket::HostLookupState
[ 12:37:57,191 ] Socket state changed  QAbstractSocket::ConnectingState
[ 12:37:58,202 ] Socket state changed  QAbstractSocket::ConnectedState
[ 12:37:58,202 ] Connected to Gameserver  "localhost" "Olympa"
[ 12:38:01,794 ] Socket state changed  QAbstractSocket::ClosingState
[ 12:38:01,794 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 12:38:01,794 ] Disconnected from Gameserver
[ 12:38:01,794 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:38:02,944 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 12:38:02,944 ] Socket state changed  QAbstractSocket::HostLookupState
[ 12:38:02,944 ] Socket state changed  QAbstractSocket::ConnectingState
[ 12:38:09,451 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:38:10,902 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 12:38:10,902 ] Socket state changed  QAbstractSocket::HostLookupState
[ 12:38:10,902 ] Socket state changed  QAbstractSocket::ConnectingState
[ 12:38:11,912 ] Socket state changed  QAbstractSocket::ConnectedState
[ 12:38:11,912 ] Connected to Gameserver  "localhost" "Olympa"
[ 12:38:29,424 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:38:29,481 ] Socket state changed  QAbstractSocket::ClosingState
[ 12:38:29,481 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 12:38:29,481 ] Disconnected from Gameserver
[ 12:38:29,564 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:17:47,557 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:20,745 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:22,694 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:18:22,694 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:18:22,795 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:18:23,366 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:18:23,366 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:18:25,830 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:25,830 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:18:25,830 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:18:25,830 ] Disconnected from Gameserver
[ 23:18:25,859 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:34,980 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:18:34,980 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:18:34,980 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:18:35,962 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:18:35,962 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:18:37,809 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:37,809 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:18:37,809 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:18:37,809 ] Disconnected from Gameserver
[ 23:18:51,120 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:55,950 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:57,343 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:18:57,343 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:18:57,348 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:18:57,770 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:18:57,770 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:19:01,153 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:19:01,153 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:19:01,153 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:19:01,153 ] Disconnected from Gameserver
[ 23:20:00,228 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:20:05,735 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:20:07,548 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:20:07,548 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:20:07,617 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:21:20,850 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:21:58,104 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:22:02,302 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:22:02,302 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:22:02,366 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:22:02,587 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:22:02,588 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:22:04,871 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:22:04,871 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:22:04,871 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:22:04,871 ] Disconnected from Gameserver
[ 23:22:04,895 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:23:31,702 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:23:35,620 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:23:37,269 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:23:37,269 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:23:37,371 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:23:37,938 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:23:37,939 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:23:40,112 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:23:40,112 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:23:40,112 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:23:40,112 ] Disconnected from Gameserver
[ 23:23:51,821 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:23:58,621 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:24:04,085 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:24:05,199 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:24:05,199 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:24:05,199 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:24:05,412 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:24:05,412 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:24:07,643 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:24:07,643 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:24:07,643 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:24:07,643 ] Disconnected from Gameserver
[ 23:24:07,663 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:24:42,976 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:25:41,914 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:26:31,014 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:29:06,217 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:29:11,855 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:29:14,080 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:29:14,080 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:29:14,085 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:29:15,095 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:29:15,095 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:29:40,858 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:29:40,930 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:29:40,930 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:29:40,930 ] Disconnected from Gameserver
[ 23:29:41,037 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:30:24,436 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:30:27,430 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:30:29,358 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:30:29,358 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:30:29,363 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:30:30,376 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:30:30,376 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:30:41,212 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:30:41,274 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:30:41,274 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:30:41,274 ] Disconnected from Gameserver
[ 23:42:27,735 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:42:30,850 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:42:33,209 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:42:33,209 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:42:33,215 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:42:34,225 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:42:34,225 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:42:49,640 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:42:49,710 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:42:49,710 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:42:49,710 ] Disconnected from Gameserver
[ 23:52:57,597 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:53:06,745 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:53:09,469 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:53:09,469 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:53:09,474 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:53:10,485 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:53:10,485 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:53:15,558 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:53:15,621 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:53:15,621 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:53:15,621 ] Disconnected from Gameserver
[ 23:58:10,742 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:03:38,065 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:03:43,349 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:03:45,303 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:03:45,303 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:03:45,308 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:03:46,323 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:03:46,323 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:03:55,835 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:03:55,895 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:03:55,895 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:03:55,895 ] Disconnected from Gameserver
[ 00:16:27,780 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:16:33,572 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:16:35,523 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:16:35,523 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:16:35,528 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:16:36,538 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:16:36,538 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:16:40,313 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:16:40,369 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:16:40,369 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:16:40,369 ] Disconnected from Gameserver
[ 00:17:19,822 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:17:24,934 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:17:27,221 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:17:27,221 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:17:27,226 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:17:28,233 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:17:28,233 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:17:32,264 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:17:32,321 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:17:32,321 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:17:32,321 ] Disconnected from Gameserver
[ 00:18:05,556 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:18:13,183 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:18:15,846 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:18:15,846 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:18:15,851 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:18:16,862 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:18:16,862 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:18:23,089 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:18:23,152 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:18:23,152 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:18:23,152 ] Disconnected from Gameserver
[ 00:21:21,230 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:21:27,183 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:21:28,864 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:21:28,864 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:21:28,869 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:21:29,879 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:21:29,879 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:22:12,943 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:22:19,906 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:22:22,191 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:22:22,191 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:22:22,195 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:22:23,206 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:22:23,206 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:22:39,112 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:22:39,113 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:22:39,113 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:22:39,113 ] Disconnected from Gameserver
[ 00:33:51,284 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:33:58,392 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:34:00,631 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:34:00,631 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:34:00,636 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:34:01,646 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:34:01,646 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:34:05,315 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:34:05,315 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:34:05,315 ] Disconnected from Gameserver
[ 00:34:05,315 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:34:06,459 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:34:06,459 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:34:06,459 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:34:16,745 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:34:18,171 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:34:18,171 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:34:18,171 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:34:19,189 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:34:19,189 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:34:22,750 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:34:22,750 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:34:22,750 ] Disconnected from Gameserver
[ 00:34:22,750 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:34:22,777 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:34:23,886 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:34:23,886 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:34:23,886 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:34:30,883 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:34:36,163 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:34:38,150 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:34:38,150 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:34:38,155 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:34:39,161 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:34:39,161 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:35:10,372 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:35:10,426 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:35:10,426 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:35:10,426 ] Disconnected from Gameserver
[ 00:35:10,494 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:39:47,105 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:39:52,476 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:39:55,480 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:39:55,481 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:39:55,486 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:39:56,506 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:39:56,506 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:40:34,196 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:40:34,197 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:40:34,197 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:40:34,197 ] Disconnected from Gameserver
[ 00:40:34,260 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:42:18,817 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:42:24,077 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:42:26,334 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:42:26,334 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:42:26,339 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:42:27,347 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:42:27,347 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:42:50,491 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:42:50,549 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:42:50,549 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:42:50,549 ] Disconnected from Gameserver
[ 00:42:50,620 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:45:19,130 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:45:25,152 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:45:28,506 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:45:28,506 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:45:28,511 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:45:29,522 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:45:29,523 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:45:49,515 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:45:49,573 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:45:49,573 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:45:49,573 ] Disconnected from Gameserver
[ 00:45:49,645 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:47:20,577 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:47:24,617 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:47:26,589 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:47:26,589 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:47:26,594 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:47:27,599 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:47:27,599 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:48:27,133 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:48:27,188 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:48:27,188 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:48:27,188 ] Disconnected from Gameserver
[ 00:48:27,253 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:58:19,314 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:58:24,508 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:58:26,651 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:58:26,651 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:58:26,656 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:58:27,673 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:58:27,673 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:58:30,588 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:58:31,708 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:58:31,708 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:58:31,708 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:58:31,708 ] Disconnected from Gameserver
[ 01:21:04,142 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:21:10,257 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:21:12,119 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:21:12,119 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:21:12,123 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:21:13,136 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:21:13,136 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:22:01,488 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:22:01,549 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:22:01,549 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:22:01,549 ] Disconnected from Gameserver
[ 01:22:01,621 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:32:27,907 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:32:34,366 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:32:36,181 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:32:36,181 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:32:36,185 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:32:37,199 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:32:37,199 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:32:40,811 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:32:40,811 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:32:40,811 ] Disconnected from Gameserver
[ 01:32:40,811 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:32:41,951 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:32:41,951 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:32:41,951 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:32:45,951 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:32:52,797 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:33:00,210 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:33:01,989 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:33:01,989 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:33:01,993 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:33:03,002 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:33:03,002 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:34:20,478 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:34:20,548 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:34:20,548 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:34:20,548 ] Disconnected from Gameserver
[ 01:34:20,621 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:55:55,063 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:55:59,453 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:56:01,392 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:56:01,392 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:56:01,397 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:56:02,407 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:56:02,407 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:56:29,194 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:56:29,252 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:56:29,252 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:56:29,252 ] Disconnected from Gameserver
[ 17:56:29,316 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:58:38,761 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:58:44,677 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:58:46,376 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:58:46,376 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:58:46,381 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:58:47,391 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:58:47,391 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:59:16,366 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:59:16,425 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:59:16,425 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:59:16,425 ] Disconnected from Gameserver
[ 17:59:16,490 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:00:30,642 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:02:35,065 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:02:40,042 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:02:41,893 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:02:41,893 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:02:41,897 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:02:42,909 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:02:42,909 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:03:38,512 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:03:38,568 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:03:38,568 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:03:38,568 ] Disconnected from Gameserver
[ 18:03:38,639 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:35:35,424 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:35:40,667 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:35:43,061 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:35:43,061 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:35:43,066 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:35:44,068 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:35:44,068 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:36:18,432 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:36:18,490 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:36:18,490 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:36:18,490 ] Disconnected from Gameserver
[ 18:36:18,560 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:37:03,279 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:37:08,357 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:37:10,244 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:37:10,244 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:37:10,249 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:37:11,257 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:37:11,257 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:38:40,843 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:38:40,897 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:38:40,898 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:38:40,898 ] Disconnected from Gameserver
[ 18:38:40,966 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:42:03,480 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:44:38,211 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:44:42,936 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:44:44,574 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:44:44,574 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:44:44,580 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:44:45,590 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:44:45,590 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:45:10,234 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:45:10,297 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:45:10,297 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:45:10,297 ] Disconnected from Gameserver
[ 18:45:10,363 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:48:07,985 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:48:12,447 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:48:17,111 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:48:17,111 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:48:17,116 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:48:18,123 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:48:18,123 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:49:41,095 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:49:41,155 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:49:41,155 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:49:41,155 ] Disconnected from Gameserver
[ 18:49:41,221 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:51:59,927 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:52:03,764 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:52:06,708 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:52:06,708 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:52:06,714 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:52:07,725 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:52:07,725 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:52:51,519 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:52:51,579 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:52:51,579 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:52:51,579 ] Disconnected from Gameserver
[ 18:52:51,645 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:54:05,019 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:54:09,943 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:54:11,801 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:54:11,801 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:54:11,806 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:54:12,816 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:54:12,816 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:54:27,721 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:54:27,781 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:54:27,781 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:54:27,781 ] Disconnected from Gameserver
[ 18:55:06,110 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:55:10,815 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:55:12,597 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:55:12,597 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:55:12,602 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:55:13,618 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:55:13,618 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:55:16,943 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:55:17,002 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:55:17,002 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:55:17,002 ] Disconnected from Gameserver
[ 19:04:45,387 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:04:52,425 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:04:54,266 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:04:54,266 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:04:54,271 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:04:55,286 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:04:55,286 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:05:43,280 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:05:43,342 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:05:43,342 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:05:43,342 ] Disconnected from Gameserver
[ 19:05:43,412 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:15:25,462 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:15:30,046 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:15:32,324 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:15:32,324 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:15:32,330 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:15:33,342 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:15:33,342 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:16:15,227 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:16:15,284 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:16:15,284 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:16:15,284 ] Disconnected from Gameserver
[ 19:16:15,354 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:17:54,745 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:17:57,501 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:18:39,036 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:18:42,548 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:18:44,567 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:18:44,567 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:18:44,572 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:18:45,582 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:18:45,582 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:19:08,462 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:19:08,524 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:19:08,524 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:19:08,524 ] Disconnected from Gameserver
[ 19:22:47,404 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:22:52,742 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:22:56,139 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:22:56,139 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:22:56,144 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:22:57,154 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:22:57,154 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:23:51,664 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:23:51,724 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:23:51,724 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:23:51,724 ] Disconnected from Gameserver
[ 19:23:51,789 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:29:50,751 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:29:54,090 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:29:56,659 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:29:56,659 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:29:56,664 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:29:57,675 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:29:57,675 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:30:12,239 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:30:12,307 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:30:12,307 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:30:12,307 ] Disconnected from Gameserver
[ 19:30:40,451 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:31:05,968 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:31:09,457 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:31:11,202 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:31:11,202 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:31:11,207 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:31:12,218 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:31:12,218 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:31:42,302 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:31:42,363 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:31:42,363 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:31:42,363 ] Disconnected from Gameserver
[ 19:31:42,440 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:35:59,764 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:36:06,811 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:36:08,970 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:36:08,970 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:36:08,975 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:36:09,977 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:36:09,977 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:37:11,546 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:37:11,607 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:37:11,607 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:37:11,607 ] Disconnected from Gameserver
[ 19:37:11,679 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:39:04,630 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:39:07,864 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:39:12,017 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:39:12,017 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:39:12,022 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:39:13,033 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:39:13,033 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:39:36,527 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:39:36,589 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:39:36,590 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:39:36,590 ] Disconnected from Gameserver
[ 19:39:36,658 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:40:42,118 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:40:45,490 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:40:47,314 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:40:47,314 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:40:47,320 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:40:48,325 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:40:48,325 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:41:04,680 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:41:04,739 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:41:04,739 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:41:04,739 ] Disconnected from Gameserver
[ 19:43:35,090 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:43:38,960 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:43:40,921 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:43:40,921 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:43:40,926 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:43:41,936 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:43:41,936 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:44:28,900 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:44:28,957 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:44:28,957 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:44:28,957 ] Disconnected from Gameserver
[ 19:44:29,028 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:46:45,470 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:46:51,905 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:46:53,805 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:46:53,805 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:46:53,810 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:46:54,821 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:46:54,822 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:47:12,136 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:47:12,198 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:47:12,199 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:47:12,199 ] Disconnected from Gameserver
[ 19:53:20,562 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:53:24,641 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:53:26,596 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:53:26,596 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:53:26,601 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:53:27,603 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:53:27,603 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:53:58,992 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:53:59,052 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:53:59,052 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:53:59,052 ] Disconnected from Gameserver
[ 19:53:59,120 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:54:12,088 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:54:16,979 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:54:19,748 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:54:19,748 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:54:19,753 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:54:20,759 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:54:20,759 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:54:28,271 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:54:28,328 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:54:28,328 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:54:28,328 ] Disconnected from Gameserver
[ 19:55:14,646 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:55:17,774 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:55:19,577 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:55:19,577 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:55:19,581 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:55:20,592 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:55:20,593 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:55:30,955 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:55:31,013 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:55:31,013 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:55:31,013 ] Disconnected from Gameserver
[ 19:55:42,216 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:55:46,105 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:55:47,757 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:55:47,757 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:55:47,762 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:55:48,772 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:55:48,772 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:55:52,302 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:55:52,302 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:55:52,302 ] Disconnected from Gameserver
[ 19:55:52,302 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:55:53,439 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:55:53,439 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:55:53,439 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:55:57,443 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:55:58,590 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:55:58,590 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:55:58,590 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:56:02,591 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:56:03,741 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:56:03,741 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:56:03,741 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:56:13,420 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:56:14,837 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:56:14,837 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:56:14,837 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:56:15,857 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:56:15,857 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:56:36,399 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:56:36,460 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:56:36,460 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:56:36,460 ] Disconnected from Gameserver
[ 19:56:36,528 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:11:48,414 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:11:53,376 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:11:55,596 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:11:55,596 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:11:55,601 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:11:56,611 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:11:56,611 ] Connected to Gameserver  "localhost" "Olympa"
[ 20:12:15,046 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:12:15,104 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:12:15,104 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:12:15,104 ] Disconnected from Gameserver
[ 00:40:46,051 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:41:26,180 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:41:27,973 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:41:27,973 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:41:27,980 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:41:28,996 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:41:28,996 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:41:32,599 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:41:32,599 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:41:32,599 ] Disconnected from Gameserver
[ 00:41:32,600 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:41:32,629 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:41:33,748 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:41:33,748 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:41:33,748 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:41:37,750 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:41:38,621 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:41:44,198 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:41:45,701 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:41:45,701 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:41:45,701 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:41:46,711 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:41:46,711 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:41:58,717 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:41:58,774 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:41:58,774 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:41:58,774 ] Disconnected from Gameserver
[ 00:41:58,853 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:10:13,622 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:10:27,230 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:10:35,625 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:10:43,168 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:10:57,136 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:11:00,904 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:11:02,604 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:11:02,604 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:11:02,609 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:11:03,621 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:11:03,621 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:11:16,931 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:11:16,994 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:11:16,994 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:11:16,994 ] Disconnected from Gameserver
[ 01:15:28,249 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:15:32,406 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:15:34,576 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:15:34,576 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:15:34,580 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:15:35,591 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:15:35,591 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:15:49,892 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:15:49,948 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:15:49,948 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:15:49,949 ] Disconnected from Gameserver
[ 01:22:09,070 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:22:13,719 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:22:15,379 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:22:15,379 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:22:15,384 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:22:16,395 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:22:16,395 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:22:19,462 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:22:19,520 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:22:19,520 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:22:19,520 ] Disconnected from Gameserver
[ 01:24:36,918 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:24:45,574 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:24:47,404 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:24:47,404 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:24:47,408 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:24:48,420 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:24:48,420 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:24:51,841 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:24:51,903 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:24:51,903 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:24:51,903 ] Disconnected from Gameserver
[ 01:25:35,752 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:25:44,079 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:25:45,585 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:25:45,585 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:25:45,591 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:25:46,604 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:25:46,604 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:26:40,745 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:26:40,808 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:26:40,808 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:26:40,808 ] Disconnected from Gameserver
[ 01:26:40,873 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:27:22,705 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:27:26,900 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:27:28,480 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:27:28,480 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:27:28,485 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:27:29,495 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:27:29,495 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:27:52,116 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:27:52,177 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:27:52,177 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:27:52,177 ] Disconnected from Gameserver
[ 01:28:01,032 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:28:08,259 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:28:09,916 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:28:09,916 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:28:09,921 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:28:10,932 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:28:10,932 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:28:14,578 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:28:14,578 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:28:14,578 ] Disconnected from Gameserver
[ 01:28:14,578 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:28:15,707 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:28:15,707 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:28:15,708 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:28:22,870 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:28:24,370 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:28:24,370 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:28:24,370 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:28:25,381 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:28:25,381 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:30:23,541 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:30:23,597 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:30:23,597 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:30:23,598 ] Disconnected from Gameserver
[ 01:30:23,672 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:54:35,354 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:54:40,294 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:54:44,648 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:54:44,648 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:54:44,654 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:54:45,670 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:54:45,670 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:55:08,144 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:08,205 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:55:08,205 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:55:08,205 ] Disconnected from Gameserver
[ 22:55:08,297 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:57:14,572 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:57:18,435 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:57:20,229 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:57:20,229 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:57:20,234 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:57:21,240 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:57:21,240 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:00:12,241 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:00:12,300 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:00:12,300 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:00:12,300 ] Disconnected from Gameserver
[ 23:00:12,374 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:13:19,978 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:13:24,036 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:13:27,388 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:13:27,388 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:13:27,394 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:13:28,408 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:13:28,408 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:15:05,964 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:15:06,021 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:15:06,021 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:15:06,021 ] Disconnected from Gameserver
[ 23:15:06,085 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:12:05,050 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:12:15,752 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:12:17,919 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:12:17,919 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:12:17,923 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:12:18,935 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:12:18,935 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:14:24,263 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:14:24,318 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:14:24,318 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:14:24,318 ] Disconnected from Gameserver
[ 00:14:24,393 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:14:40,722 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:14:45,302 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:14:46,834 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:14:46,834 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:14:46,839 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:14:47,844 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:14:47,844 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:14:51,259 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:14:51,318 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:14:51,318 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:14:51,318 ] Disconnected from Gameserver
[ 00:31:49,659 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:31:57,013 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:31:58,644 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:31:58,644 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:31:58,649 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:31:59,663 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:31:59,663 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:32:03,443 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:32:03,504 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:32:03,504 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:32:03,504 ] Disconnected from Gameserver
[ 00:35:43,139 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:35:56,165 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:36:00,983 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:36:02,820 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:36:02,820 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:36:02,826 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:36:03,847 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:36:03,847 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:36:26,636 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:36:26,695 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:36:26,696 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:36:26,696 ] Disconnected from Gameserver
[ 00:36:26,761 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:46:51,600 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:46:56,859 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:47:00,772 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:47:00,772 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:47:00,793 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:47:01,801 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:47:01,801 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:47:07,857 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:47:07,933 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:47:07,933 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:47:07,933 ] Disconnected from Gameserver
[ 18:33:40,211 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:33:46,156 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:33:48,486 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:33:48,486 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:33:48,490 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:33:49,502 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:33:49,502 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:33:57,129 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:33:57,188 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:33:57,188 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:33:57,188 ] Disconnected from Gameserver
[ 18:46:06,766 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:46:11,442 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:46:13,194 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:46:13,194 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:46:13,199 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:46:14,209 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:46:14,209 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:46:21,168 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:46:21,226 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:46:21,226 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:46:21,226 ] Disconnected from Gameserver
[ 18:48:00,031 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:48:04,144 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:48:06,858 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:48:06,858 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:48:06,862 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:48:07,867 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:48:07,867 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:48:12,629 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:48:12,687 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:48:12,687 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:48:12,687 ] Disconnected from Gameserver
[ 18:50:03,144 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:50:11,377 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:50:13,137 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:50:13,137 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:50:13,142 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:50:14,155 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:50:14,155 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:51:35,720 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:51:35,811 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:51:35,811 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:51:35,811 ] Disconnected from Gameserver
[ 18:51:35,881 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:57:12,926 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:57:18,499 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:57:20,043 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:57:20,043 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:57:20,048 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:57:21,058 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:57:21,058 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:58:30,847 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:58:30,908 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:58:30,908 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:58:30,908 ] Disconnected from Gameserver
[ 18:58:30,976 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:59:58,975 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:00:04,200 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:00:11,656 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:00:23,584 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:00:28,323 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:00:29,992 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:00:29,992 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:00:29,997 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:00:31,007 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:00:31,007 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:02:23,855 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:02:23,917 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:02:23,917 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:02:23,917 ] Disconnected from Gameserver
[ 19:02:24,032 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:10:11,547 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:10:17,208 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:10:19,347 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:10:19,348 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:10:19,352 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:10:20,361 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:10:20,361 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:11:35,397 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:11:35,459 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:11:35,459 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:11:35,459 ] Disconnected from Gameserver
[ 23:11:35,534 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:17:29,718 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:17:34,438 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:17:46,264 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:17:49,799 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:17:54,144 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:17:54,144 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:17:54,148 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:17:55,163 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:17:55,163 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:18:27,341 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:27,395 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:18:27,395 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:18:27,395 ] Disconnected from Gameserver
[ 23:18:27,476 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:19:12,094 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:19:17,168 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:19:18,708 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:19:18,708 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:19:18,712 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:19:19,721 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:19:19,721 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:20:04,433 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:20:04,494 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:20:04,494 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:20:04,494 ] Disconnected from Gameserver
[ 23:20:04,560 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:25:25,190 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:25:31,019 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:25:32,900 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:25:32,900 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:25:32,905 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:25:33,915 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:25:33,915 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:27:30,519 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:27:30,579 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:27:30,579 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:27:30,579 ] Disconnected from Gameserver
[ 23:27:30,648 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:16:40,102 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:16:45,339 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:16:47,093 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:16:47,093 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:16:47,096 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:16:48,107 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:16:48,107 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:16:58,646 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:16:58,702 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:16:58,702 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:16:58,702 ] Disconnected from Gameserver
[ 17:09:02,543 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:09:06,388 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:09:08,197 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:09:08,197 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:09:08,201 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:09:09,212 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:09:09,212 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:10:14,674 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:10:14,738 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:10:14,738 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:10:14,738 ] Disconnected from Gameserver
[ 17:10:14,809 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:42:57,288 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:43:02,244 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:43:04,543 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:43:04,543 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:43:04,548 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:43:05,558 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:43:05,558 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:43:58,188 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:43:58,246 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:43:58,246 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:43:58,246 ] Disconnected from Gameserver
[ 17:43:58,311 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:53:40,984 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:53:48,781 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:53:50,504 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:53:50,504 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:53:50,509 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:53:51,524 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:53:51,524 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:54:17,932 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:54:18,012 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:54:18,012 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:54:18,012 ] Disconnected from Gameserver
[ 17:54:18,073 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:55:16,347 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:55:22,198 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:55:25,366 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:55:25,366 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:55:25,371 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:55:26,381 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:55:26,381 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:55:42,321 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:55:42,382 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:55:42,382 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:55:42,382 ] Disconnected from Gameserver
[ 18:03:08,536 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:03:15,012 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:03:16,738 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:03:16,738 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:03:16,743 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:03:17,753 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:03:17,753 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:03:31,065 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:03:31,127 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:03:31,127 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:03:31,127 ] Disconnected from Gameserver
[ 18:04:21,548 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:04:26,017 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:04:27,888 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:04:27,888 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:04:27,892 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:04:28,905 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:04:28,905 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:04:35,814 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:04:35,871 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:04:35,871 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:04:35,871 ] Disconnected from Gameserver
[ 18:05:27,299 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:05:35,032 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:05:36,741 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:05:36,741 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:05:36,745 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:05:37,756 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:05:37,756 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:05:50,743 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:05:50,802 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:05:50,802 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:05:50,802 ] Disconnected from Gameserver
[ 18:06:52,052 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:06:56,986 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:06:59,170 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:06:59,170 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:06:59,174 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:07:00,184 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:07:00,184 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:07:03,879 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:07:03,938 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:07:03,938 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:07:03,938 ] Disconnected from Gameserver
[ 18:07:53,361 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:07:58,239 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:07:59,897 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:07:59,897 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:07:59,903 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:08:00,914 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:08:00,914 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:08:15,463 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:08:15,522 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:08:15,522 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:08:15,522 ] Disconnected from Gameserver
[ 18:09:38,934 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:10:18,764 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:10:20,285 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:10:20,285 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:10:20,290 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:10:21,300 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:10:21,300 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:10:39,194 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:10:39,253 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:10:39,253 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:10:39,253 ] Disconnected from Gameserver
[ 18:10:39,335 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:13:55,381 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:14:00,668 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:14:02,593 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:14:02,593 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:14:02,597 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:14:03,608 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:14:03,608 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:19:24,475 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:19:39,110 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:19:41,006 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:19:41,006 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:19:41,011 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:19:42,026 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:19:42,026 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:20:32,454 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:20:32,513 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:20:32,513 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:20:32,513 ] Disconnected from Gameserver
[ 18:20:32,581 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:21:32,081 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:21:38,239 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:21:41,034 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:21:41,034 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:21:41,038 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:21:42,050 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:21:42,050 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:21:52,617 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:21:52,675 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:21:52,675 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:21:52,675 ] Disconnected from Gameserver
[ 18:22:48,123 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:22:53,141 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:22:55,707 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:22:55,707 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:22:55,711 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:22:56,718 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:22:56,718 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:23:00,322 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:23:00,322 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:23:00,323 ] Disconnected from Gameserver
[ 18:23:00,328 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:23:01,472 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:23:01,472 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:23:01,472 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:23:05,475 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:23:06,648 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:23:06,648 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:23:06,648 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:23:10,651 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:23:11,810 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:23:11,810 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:23:11,810 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:23:19,043 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:23:20,469 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:23:20,469 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:23:20,469 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:23:21,481 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:23:21,481 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:24:29,941 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:24:30,002 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:24:30,002 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:24:30,002 ] Disconnected from Gameserver
[ 18:24:30,072 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:29:22,556 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:29:28,303 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:29:35,794 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:29:35,794 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:29:35,799 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:29:36,809 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:29:36,809 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:30:30,100 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:30:30,158 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:30:30,158 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:30:30,158 ] Disconnected from Gameserver
[ 18:30:30,226 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:35:20,649 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:35:25,378 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:35:28,762 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:35:28,762 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:35:28,767 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:35:29,779 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:35:29,779 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:35:44,454 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:35:44,510 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:35:44,510 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:35:44,510 ] Disconnected from Gameserver
[ 18:42:01,513 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:42:10,405 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:42:18,059 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:42:18,059 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:42:18,064 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:42:19,079 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:42:19,079 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:42:43,080 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:42:43,138 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:42:43,138 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:42:43,138 ] Disconnected from Gameserver
[ 18:42:43,208 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:43:04,907 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:43:09,840 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:43:11,641 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:43:11,641 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:43:11,645 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:43:12,662 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:43:12,662 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:43:18,665 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:43:18,724 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:43:18,724 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:43:18,724 ] Disconnected from Gameserver
[ 18:43:54,966 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:44:00,125 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:44:01,739 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:44:01,739 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:44:01,743 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:44:02,759 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:44:02,760 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:44:41,099 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:44:41,156 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:44:41,156 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:44:41,156 ] Disconnected from Gameserver
[ 18:44:41,236 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:46:52,347 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:47:04,464 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:47:06,232 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:47:06,232 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:47:06,238 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:47:07,252 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:47:07,252 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:47:25,021 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:47:25,079 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:47:25,079 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:47:25,079 ] Disconnected from Gameserver
[ 18:47:25,146 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:48:02,518 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:48:06,224 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:48:07,927 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:48:07,927 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:48:07,932 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:48:08,943 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:48:08,944 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:48:33,426 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:48:33,484 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:48:33,484 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:48:33,484 ] Disconnected from Gameserver
[ 18:48:33,558 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:28:05,599 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:28:12,979 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:28:15,073 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:28:15,073 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:28:15,078 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:28:16,089 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:28:16,089 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:29:30,749 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:29:30,811 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:29:30,811 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:29:30,811 ] Disconnected from Gameserver
[ 22:29:30,903 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 11:57:42,285 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:02:40,027 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:02:45,609 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:02:47,238 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 12:02:47,238 ] Socket state changed  QAbstractSocket::HostLookupState
[ 12:02:47,243 ] Socket state changed  QAbstractSocket::ConnectingState
[ 12:02:48,251 ] Socket state changed  QAbstractSocket::ConnectedState
[ 12:02:48,251 ] Connected to Gameserver  "localhost" "Olympa"
[ 12:03:06,025 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 12:03:06,084 ] Socket state changed  QAbstractSocket::ClosingState
[ 12:03:06,084 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 12:03:06,084 ] Disconnected from Gameserver
[ 15:30:32,030 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 15:30:36,473 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:02:24,160 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:02:35,340 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:02:37,136 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 16:02:37,136 ] Socket state changed  QAbstractSocket::HostLookupState
[ 16:02:37,142 ] Socket state changed  QAbstractSocket::ConnectingState
[ 16:02:38,155 ] Socket state changed  QAbstractSocket::ConnectedState
[ 16:02:38,155 ] Connected to Gameserver  "localhost" "Olympa"
[ 16:03:16,731 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:03:16,794 ] Socket state changed  QAbstractSocket::ClosingState
[ 16:03:16,794 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 16:03:16,794 ] Disconnected from Gameserver
[ 16:03:16,870 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:05:39,113 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:05:46,535 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:05:48,209 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 16:05:48,209 ] Socket state changed  QAbstractSocket::HostLookupState
[ 16:05:48,214 ] Socket state changed  QAbstractSocket::ConnectingState
[ 16:05:49,225 ] Socket state changed  QAbstractSocket::ConnectedState
[ 16:05:49,225 ] Connected to Gameserver  "localhost" "Fidera"
[ 16:06:16,620 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:06:16,684 ] Socket state changed  QAbstractSocket::ClosingState
[ 16:06:16,684 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 16:06:16,684 ] Disconnected from Gameserver
[ 16:06:16,769 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:11:07,716 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:11:13,667 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:11:15,394 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 16:11:15,394 ] Socket state changed  QAbstractSocket::HostLookupState
[ 16:11:15,398 ] Socket state changed  QAbstractSocket::ConnectingState
[ 16:11:16,410 ] Socket state changed  QAbstractSocket::ConnectedState
[ 16:11:16,410 ] Connected to Gameserver  "localhost" "Olympa"
[ 16:11:27,457 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:11:27,520 ] Socket state changed  QAbstractSocket::ClosingState
[ 16:11:27,520 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 16:11:27,520 ] Disconnected from Gameserver
[ 16:15:19,059 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:15:23,839 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:15:27,092 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 16:15:27,092 ] Socket state changed  QAbstractSocket::HostLookupState
[ 16:15:27,097 ] Socket state changed  QAbstractSocket::ConnectingState
[ 16:15:28,107 ] Socket state changed  QAbstractSocket::ConnectedState
[ 16:15:28,107 ] Connected to Gameserver  "localhost" "Olympa"
[ 16:16:21,637 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:16:21,695 ] Socket state changed  QAbstractSocket::ClosingState
[ 16:16:21,695 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 16:16:21,695 ] Disconnected from Gameserver
[ 16:16:21,767 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:17:26,141 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:17:29,463 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:17:31,085 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 16:17:31,085 ] Socket state changed  QAbstractSocket::HostLookupState
[ 16:17:31,090 ] Socket state changed  QAbstractSocket::ConnectingState
[ 16:17:32,110 ] Socket state changed  QAbstractSocket::ConnectedState
[ 16:17:32,110 ] Connected to Gameserver  "localhost" "Olympa"
[ 16:17:56,295 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:17:56,354 ] Socket state changed  QAbstractSocket::ClosingState
[ 16:17:56,354 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 16:17:56,354 ] Disconnected from Gameserver
[ 16:21:22,407 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:21:27,013 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:21:29,476 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 16:21:29,476 ] Socket state changed  QAbstractSocket::HostLookupState
[ 16:21:29,480 ] Socket state changed  QAbstractSocket::ConnectingState
[ 16:21:30,492 ] Socket state changed  QAbstractSocket::ConnectedState
[ 16:21:30,492 ] Connected to Gameserver  "localhost" "Olympa"
[ 16:22:02,323 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:22:02,380 ] Socket state changed  QAbstractSocket::ClosingState
[ 16:22:02,380 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 16:22:02,380 ] Disconnected from Gameserver
[ 16:22:02,489 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:23:28,125 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:23:33,192 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:23:35,320 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 16:23:35,320 ] Socket state changed  QAbstractSocket::HostLookupState
[ 16:23:35,325 ] Socket state changed  QAbstractSocket::ConnectingState
[ 16:23:36,335 ] Socket state changed  QAbstractSocket::ConnectedState
[ 16:23:36,335 ] Connected to Gameserver  "localhost" "Olympa"
[ 16:23:41,766 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:23:41,833 ] Socket state changed  QAbstractSocket::ClosingState
[ 16:23:41,833 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 16:23:41,833 ] Disconnected from Gameserver
[ 16:24:17,317 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:24:21,786 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:24:23,727 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 16:24:23,727 ] Socket state changed  QAbstractSocket::HostLookupState
[ 16:24:23,731 ] Socket state changed  QAbstractSocket::ConnectingState
[ 16:24:24,741 ] Socket state changed  QAbstractSocket::ConnectedState
[ 16:24:24,742 ] Connected to Gameserver  "localhost" "Olympa"
[ 16:24:52,021 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:24:52,109 ] Socket state changed  QAbstractSocket::ClosingState
[ 16:24:52,109 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 16:24:52,109 ] Disconnected from Gameserver
[ 16:24:52,179 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:27:05,327 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:27:11,341 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:27:12,868 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 16:27:12,868 ] Socket state changed  QAbstractSocket::HostLookupState
[ 16:27:12,873 ] Socket state changed  QAbstractSocket::ConnectingState
[ 16:27:13,883 ] Socket state changed  QAbstractSocket::ConnectedState
[ 16:27:13,883 ] Connected to Gameserver  "localhost" "Olympa"
[ 16:27:36,103 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:27:36,169 ] Socket state changed  QAbstractSocket::ClosingState
[ 16:27:36,169 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 16:27:36,169 ] Disconnected from Gameserver
[ 16:27:36,236 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:28:24,172 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:28:29,886 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:28:31,910 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 16:28:31,910 ] Socket state changed  QAbstractSocket::HostLookupState
[ 16:28:31,915 ] Socket state changed  QAbstractSocket::ConnectingState
[ 16:28:32,924 ] Socket state changed  QAbstractSocket::ConnectedState
[ 16:28:32,924 ] Connected to Gameserver  "localhost" "Fidera"
[ 16:29:00,511 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:29:50,872 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:29:50,934 ] Socket state changed  QAbstractSocket::ClosingState
[ 16:29:50,934 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 16:29:50,934 ] Disconnected from Gameserver
[ 16:29:51,015 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:30:49,937 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:30:57,927 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:30:59,950 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 16:30:59,950 ] Socket state changed  QAbstractSocket::HostLookupState
[ 16:30:59,955 ] Socket state changed  QAbstractSocket::ConnectingState
[ 16:31:00,965 ] Socket state changed  QAbstractSocket::ConnectedState
[ 16:31:00,965 ] Connected to Gameserver  "localhost" "Olympa"
[ 16:31:35,755 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:31:35,816 ] Socket state changed  QAbstractSocket::ClosingState
[ 16:31:35,816 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 16:31:35,816 ] Disconnected from Gameserver
[ 16:31:35,890 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:27:12,707 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:27:16,814 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:27:19,857 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 21:27:19,857 ] Socket state changed  QAbstractSocket::HostLookupState
[ 21:27:19,863 ] Socket state changed  QAbstractSocket::ConnectingState
[ 21:27:20,869 ] Socket state changed  QAbstractSocket::ConnectedState
[ 21:27:20,869 ] Connected to Gameserver  "localhost" "Olympa"
[ 21:27:59,128 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:27:59,194 ] Socket state changed  QAbstractSocket::ClosingState
[ 21:27:59,194 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 21:27:59,194 ] Disconnected from Gameserver
[ 21:27:59,274 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:29,931 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:35,132 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:40,506 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 22:55:40,506 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:55:40,513 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:55:44,517 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:55:45,088 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:56:19,636 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:56:25,759 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:56:27,389 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 22:56:27,389 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:56:27,393 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:56:28,414 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:56:28,414 ] Connected to Gameserver  "localhost" "Fidera"
[ 22:56:35,293 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:56:35,293 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:56:35,293 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:56:35,293 ] Disconnected from Gameserver
[ 22:56:51,656 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:56:56,176 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:56:57,985 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 22:56:57,985 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:56:57,988 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:56:59,003 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:56:59,003 ] Connected to Gameserver  "localhost" "Fidera"
[ 22:57:06,314 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:57:06,314 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:57:06,315 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:57:06,315 ] Disconnected from Gameserver
[ 22:57:43,601 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:57:47,579 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:57:51,356 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 22:57:51,356 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:57:51,445 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:57:51,551 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:57:51,552 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 22:57:55,102 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:57:55,158 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:57:55,158 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:57:55,158 ] Disconnected from Gameserver
[ 22:59:09,034 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:59:16,188 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:59:17,705 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 22:59:17,705 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:59:17,710 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:59:18,722 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:59:18,722 ] Connected to Gameserver  "localhost" "Fidera"
[ 22:59:25,270 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:59:25,270 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:59:25,270 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:59:25,270 ] Disconnected from Gameserver
[ 23:02:49,102 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:02:52,254 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:02:54,360 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 23:02:54,360 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:02:54,365 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:02:55,375 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:02:55,375 ] Connected to Gameserver  "localhost" "Fidera"
[ 23:03:02,433 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:03:02,496 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:03:02,496 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:03:02,496 ] Disconnected from Gameserver
[ 23:06:46,850 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:06:50,212 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:06:52,083 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 23:06:52,083 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:06:52,088 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:06:53,095 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:06:53,095 ] Connected to Gameserver  "localhost" "Fidera"
[ 23:06:56,368 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:06:56,428 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:06:56,429 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:06:56,429 ] Disconnected from Gameserver
[ 00:02:17,708 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:02:22,735 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:02:32,132 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:03:14,375 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:03:19,963 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:03:26,923 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:04:12,484 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:04:18,937 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:04:28,294 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:06:04,716 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:06:10,665 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:06:24,985 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:06:35,638 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:06:35,638 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:06:35,643 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:06:36,654 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:06:36,655 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:07:18,154 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:07:18,208 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:07:18,208 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:07:18,208 ] Disconnected from Gameserver
[ 00:07:18,286 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:07:20,263 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:07:20,263 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:07:20,263 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:07:24,267 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:07:25,430 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:07:25,430 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:07:25,430 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:07:29,433 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:07:30,353 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:10:01,646 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:10:06,987 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:10:19,258 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:10:28,093 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:10:28,093 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:10:28,098 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:10:29,109 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:10:29,109 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:10:42,256 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:10:42,311 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:10:42,311 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:10:42,311 ] Disconnected from Gameserver
[ 00:10:42,385 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:10:45,606 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:10:45,606 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:10:45,606 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:10:46,619 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:10:46,619 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:10:46,624 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:10:46,624 ] Disconnected from Gameserver
[ 00:10:46,624 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:10:46,658 ] QIODevice::write (QTcpSocket): device not open
[ 00:10:47,188 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:13:25,082 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:13:29,785 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:13:40,373 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:14:25,372 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:14:33,482 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:14:35,284 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:14:35,284 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:14:35,289 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:14:36,309 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:14:36,309 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:14:41,135 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:14:41,194 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:14:41,194 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:14:41,194 ] Disconnected from Gameserver
[ 00:14:42,231 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:14:42,231 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:14:42,231 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:14:43,243 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:14:43,243 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:14:43,249 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:14:43,249 ] Disconnected from Gameserver
[ 00:14:43,249 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:14:43,284 ] QIODevice::write (QTcpSocket): device not open
[ 00:14:44,398 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:14:44,398 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:14:44,398 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:17:02,831 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:17:07,560 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:17:10,022 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:17:10,022 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:17:10,027 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:17:11,037 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:17:11,037 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:17:19,136 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:17:19,196 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:17:19,196 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:17:19,196 ] Disconnected from Gameserver
[ 00:17:21,472 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:17:21,472 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:17:21,472 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:17:22,493 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:17:22,493 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:17:22,502 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:17:22,502 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:17:22,502 ] Disconnected from Gameserver
[ 00:17:22,502 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:17:23,663 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:17:23,663 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:17:23,663 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:17:24,672 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:17:24,672 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:17:25,497 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:17:25,497 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:17:25,497 ] Disconnected from Gameserver
[ 00:17:25,497 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:17:26,675 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:17:26,675 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:17:26,675 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:20:52,900 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:20:57,955 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:21:40,926 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:21:45,968 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:22:36,569 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:22:41,464 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:22:52,796 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:22:52,796 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:22:52,801 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:22:53,812 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:22:53,812 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:23:01,269 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:23:01,330 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:23:01,330 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:23:01,330 ] Disconnected from Gameserver
[ 00:23:02,918 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:23:02,918 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:23:02,918 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:23:03,930 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:23:03,930 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:23:03,935 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:23:03,935 ] Disconnected from Gameserver
[ 00:23:03,935 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:23:03,965 ] QIODevice::write (QTcpSocket): device not open
[ 00:23:05,079 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:23:05,079 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:23:05,079 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:26:09,148 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:26:13,466 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:26:15,219 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:26:15,219 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:26:15,224 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:26:16,242 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:26:16,242 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:26:22,253 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:26:22,309 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:26:22,309 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:26:22,309 ] Disconnected from Gameserver
[ 00:26:30,206 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:26:30,206 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:26:30,206 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:26:31,217 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:26:31,217 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:26:33,113 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:26:33,113 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:26:33,113 ] Disconnected from Gameserver
[ 00:26:33,113 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:26:33,772 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:29:54,881 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:30:00,041 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:30:07,737 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:30:09,444 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:30:09,444 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:30:09,448 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:30:10,458 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:30:10,458 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:30:18,113 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:30:18,164 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:30:18,164 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:30:18,164 ] Disconnected from Gameserver
[ 00:30:20,595 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:30:20,595 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:30:20,595 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:30:21,605 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:30:21,605 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:30:29,113 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:30:29,165 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:30:29,165 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:30:29,165 ] Disconnected from Gameserver
[ 00:30:29,222 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:30:29,280 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:30:29,280 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:30:29,280 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:30:30,301 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:30:30,301 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:31:33,810 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:31:50,074 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:31:52,563 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:31:52,563 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:31:52,570 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:31:53,581 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:31:53,581 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:31:59,264 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:31:59,316 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:31:59,316 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:31:59,316 ] Disconnected from Gameserver
[ 00:31:59,428 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:31:59,428 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:31:59,428 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:32:00,431 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:32:00,431 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:32:06,222 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:32:06,273 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:32:06,273 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:32:06,274 ] Disconnected from Gameserver
[ 00:32:06,330 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:32:06,403 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:32:06,403 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:32:06,403 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:32:07,415 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:32:07,416 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:32:18,561 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:32:18,612 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:32:18,612 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:32:18,612 ] Disconnected from Gameserver
[ 00:32:25,356 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:33:24,614 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:33:29,373 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:33:31,438 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:33:31,438 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:33:31,443 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:33:32,454 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:33:32,454 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:33:36,233 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:33:36,287 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:33:36,287 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:33:36,287 ] Disconnected from Gameserver
[ 00:33:36,397 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:33:36,397 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:33:36,397 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:33:37,407 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:33:37,407 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:33:46,268 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:33:46,323 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:33:46,323 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:33:46,323 ] Disconnected from Gameserver
[ 00:33:46,440 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:33:46,440 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:33:46,440 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:33:47,454 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:33:47,454 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:33:53,569 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:33:53,622 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:33:53,622 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:33:53,622 ] Disconnected from Gameserver
[ 00:33:54,429 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:33:54,429 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:33:54,429 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:33:55,440 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:33:55,440 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:33:59,272 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:33:59,330 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:33:59,330 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:33:59,330 ] Disconnected from Gameserver
[ 00:33:59,408 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:34:05,408 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:34:05,418 ] QNativeSocketEngine::write() was called on an uninitialized socket device
[ 00:41:18,762 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:41:23,994 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:41:26,018 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:41:26,019 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:41:26,023 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:41:27,034 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:41:27,034 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:41:31,272 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:41:31,329 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:41:31,329 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:41:31,329 ] Disconnected from Gameserver
[ 00:41:31,451 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:41:31,452 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:41:31,452 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:41:32,466 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:41:32,466 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:41:32,471 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:41:32,471 ] Disconnected from Gameserver
[ 00:41:32,471 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:41:32,504 ] QIODevice::write (QTcpSocket): device not open
[ 00:41:33,629 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:41:33,629 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:41:33,629 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:41:34,637 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:41:34,637 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:41:34,652 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:41:34,653 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:41:34,653 ] Disconnected from Gameserver
[ 00:41:34,653 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:41:35,817 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:41:35,817 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:41:35,817 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:41:39,811 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:43:23,376 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:43:28,105 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:43:34,911 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:43:36,306 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:43:36,306 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:43:36,310 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:43:37,315 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:43:37,315 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:43:41,118 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:43:41,178 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:43:41,178 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:43:41,178 ] Disconnected from Gameserver
[ 00:43:41,837 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:43:41,837 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:43:41,837 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:43:43,331 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:43:43,331 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:43:43,344 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:43:43,344 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:43:43,344 ] Disconnected from Gameserver
[ 00:43:43,344 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:43:44,507 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:43:44,508 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:43:44,508 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:43:48,510 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:51:12,190 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:51:18,197 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:51:20,530 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:51:20,530 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:51:20,534 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:51:21,545 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:51:21,545 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:51:26,327 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:51:26,389 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:51:26,389 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:51:26,389 ] Disconnected from Gameserver
[ 00:51:26,503 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:51:26,503 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:51:26,503 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:51:30,496 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:52:16,215 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:52:22,127 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:52:24,613 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:52:24,613 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:52:24,618 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:52:25,630 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:52:25,630 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:52:29,280 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:52:29,341 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:52:29,341 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:52:29,341 ] Disconnected from Gameserver
[ 00:52:29,466 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:52:29,466 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:52:29,466 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:52:33,475 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:53:38,700 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:53:43,353 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:54:21,771 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:54:25,104 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:54:26,922 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:54:26,922 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:54:26,927 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:54:27,938 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:54:27,938 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:54:35,117 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:54:35,170 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:54:35,170 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:54:35,170 ] Disconnected from Gameserver
[ 00:54:35,278 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:54:35,278 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:54:35,278 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:54:36,289 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:54:36,289 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:54:41,288 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:54:41,340 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:54:41,340 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:54:41,340 ] Disconnected from Gameserver
[ 00:54:42,175 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:54:42,176 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:54:42,176 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:54:43,186 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:54:43,186 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:54:47,565 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:54:47,616 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:54:47,616 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:54:47,616 ] Disconnected from Gameserver
[ 00:54:53,189 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:54:54,750 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:54:54,750 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:54:54,750 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:54:55,761 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:54:55,761 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:54:58,624 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:54:58,686 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:54:58,686 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:54:58,686 ] Disconnected from Gameserver
[ 00:54:58,758 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:55:22,644 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:55:27,102 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:55:29,053 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 00:55:29,053 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:55:29,058 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:55:30,073 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:55:30,073 ] Connected to Gameserver  "localhost" "Fidera"
[ 00:55:30,526 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:55:32,148 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:55:32,148 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:55:32,148 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:55:32,148 ] Disconnected from Gameserver
[ 18:24:39,865 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:24:46,065 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:24:49,084 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 18:24:49,084 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:24:49,089 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:24:50,099 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:24:50,099 ] Connected to Gameserver  "localhost" "Fidera"
[ 18:24:55,475 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:24:55,536 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:24:55,536 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:24:55,536 ] Disconnected from Gameserver
[ 18:24:55,654 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:24:55,654 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:24:55,655 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:24:56,665 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:24:56,665 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:24:56,674 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:24:56,674 ] Disconnected from Gameserver
[ 18:24:56,674 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:24:56,719 ] QIODevice::write (QTcpSocket): device not open
[ 18:24:57,824 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:24:57,824 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:24:57,824 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:24:58,916 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:24:58,916 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:24:58,920 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:24:58,920 ] Disconnected from Gameserver
[ 18:24:58,921 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:24:58,960 ] QIODevice::write (QTcpSocket): device not open
[ 18:24:59,213 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:25:30,474 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:25:39,598 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:25:42,577 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 18:25:42,577 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:25:42,581 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:25:43,593 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:25:43,593 ] Connected to Gameserver  "localhost" "Fidera"
[ 18:25:50,563 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:25:50,620 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:25:50,620 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:25:50,620 ] Disconnected from Gameserver
[ 18:25:50,741 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:25:50,742 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:25:50,742 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:25:51,753 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:25:51,753 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:25:51,758 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:25:51,758 ] Disconnected from Gameserver
[ 18:25:51,759 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:25:51,796 ] QIODevice::write (QTcpSocket): device not open
[ 18:25:52,514 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:26:17,895 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:26:23,603 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:26:25,362 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 18:26:25,362 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:26:25,367 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:26:26,378 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:26:26,378 ] Connected to Gameserver  "localhost" "Fidera"
[ 18:26:31,434 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:26:31,486 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:26:31,486 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:26:31,486 ] Disconnected from Gameserver
[ 18:26:31,592 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:26:31,592 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:26:31,592 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:26:32,600 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:26:32,600 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:26:35,210 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:26:35,210 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:26:35,210 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:26:35,210 ] Disconnected from Gameserver
[ 18:26:44,523 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:26:46,125 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 18:26:46,125 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:26:46,125 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:26:47,135 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:26:47,135 ] Connected to Gameserver  "localhost" "Fidera"
[ 18:26:50,402 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:26:50,467 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:26:50,468 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:26:50,468 ] Disconnected from Gameserver
[ 18:26:50,545 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:27:00,947 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:27:04,294 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:27:06,539 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 18:27:06,539 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:27:06,543 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:27:07,555 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:27:07,555 ] Connected to Gameserver  "localhost" "Fidera"
[ 18:27:12,431 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:27:12,483 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:27:12,483 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:27:12,483 ] Disconnected from Gameserver
[ 18:27:12,603 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:27:12,603 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:27:12,603 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:27:13,614 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:27:13,614 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:27:35,462 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:27:35,522 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:27:35,522 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:27:35,522 ] Disconnected from Gameserver
[ 18:27:35,593 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:27:47,497 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:27:54,757 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:27:56,237 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 18:27:56,237 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:27:56,242 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:27:57,253 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:27:57,253 ] Connected to Gameserver  "localhost" "Fidera"
[ 18:28:03,563 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:28:03,619 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:28:03,619 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:28:03,619 ] Disconnected from Gameserver
[ 18:28:03,733 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:28:03,733 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:28:03,733 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:28:04,743 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:28:04,743 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:28:20,000 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:28:20,054 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:28:20,054 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:28:20,054 ] Disconnected from Gameserver
[ 18:28:20,101 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:28:20,165 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Nikolus" )
[ 18:28:20,165 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:28:20,165 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:28:21,175 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:28:21,175 ] Connected to Gameserver  "localhost" "Aurera"
[ 18:28:27,615 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:28:27,669 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:28:27,670 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:28:27,670 ] Disconnected from Gameserver
[ 18:28:32,467 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Leaos" )
[ 18:28:32,467 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:28:32,468 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:28:33,478 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:28:33,479 ] Connected to Gameserver  "localhost" "Beneva"
[ 18:29:06,231 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:29:06,308 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:29:06,308 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:29:06,308 ] Disconnected from Gameserver
[ 18:29:06,377 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:12:19,121 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:12:26,722 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:12:28,106 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 17:12:28,106 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:12:28,245 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:12:28,432 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:12:28,432 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 17:15:37,286 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:15:37,354 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:15:37,354 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:15:37,354 ] Disconnected from Gameserver
[ 17:15:37,440 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:26:05,461 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:26:18,452 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:26:24,464 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:26:24,464 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:26:24,469 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:26:25,479 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:26:25,479 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:26:29,893 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:26:29,893 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:26:29,893 ] Disconnected from Gameserver
[ 17:26:29,893 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:26:31,048 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:26:31,048 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:26:31,048 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:26:35,046 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:26:36,201 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:26:36,201 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:26:36,201 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:28:01,613 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:33:01,799 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:33:31,179 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:35:54,673 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:38:01,807 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:38:25,582 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:40:14,069 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:40:18,858 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:44:01,656 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:44:12,018 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:47:34,357 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:49:01,846 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:54:01,849 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:59:01,855 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:04:01,863 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:09:01,865 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:14:01,871 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:15:14,859 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:15:28,540 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:18:21,613 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:20:15,057 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:21:36,284 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:22:29,949 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:24:03,060 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:24:24,475 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:24:33,816 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:25:08,231 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:25:12,728 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:25:12,728 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:25:12,862 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:25:12,961 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:25:12,961 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:27:22,244 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:27:22,299 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:27:22,299 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:27:22,299 ] Disconnected from Gameserver
[ 18:27:22,358 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:27:22,419 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:27:22,419 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:27:22,461 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:27:22,556 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:27:22,556 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:29:24,699 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:33:19,024 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:33:23,971 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:33:25,205 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:33:25,205 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:33:25,322 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:33:25,421 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:33:25,421 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:38:19,218 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:43:19,227 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:43:47,045 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:43:47,103 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:43:47,103 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:43:47,103 ] Disconnected from Gameserver
[ 18:43:47,184 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:43:47,256 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:43:47,257 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:43:47,407 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:43:47,739 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:43:47,739 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:43:54,190 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:43:54,254 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:43:54,254 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:43:54,254 ] Disconnected from Gameserver
[ 18:43:54,305 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:43:54,369 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:43:54,369 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:43:54,460 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:43:54,648 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:43:54,648 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:44:02,998 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:44:03,055 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:44:03,055 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:44:03,055 ] Disconnected from Gameserver
[ 18:44:03,162 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 18:44:03,162 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:44:03,162 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:44:03,349 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:44:03,349 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 18:44:37,891 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:44:37,892 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:44:37,892 ] Disconnected from Gameserver
[ 18:44:37,892 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:44:37,917 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:44:43,431 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:44:44,510 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:44:44,510 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:44:44,510 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:44:44,617 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:44:44,617 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:44:53,050 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:44:53,113 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:44:53,113 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:44:53,113 ] Disconnected from Gameserver
[ 18:44:53,164 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:44:53,232 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:44:53,233 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:44:53,233 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:44:53,419 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:44:53,419 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:44:58,908 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:44:58,970 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:44:58,970 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:44:58,970 ] Disconnected from Gameserver
[ 18:44:59,073 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:44:59,073 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:44:59,155 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:44:59,255 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:44:59,255 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:45:08,047 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:45:08,105 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:45:08,105 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:45:08,105 ] Disconnected from Gameserver
[ 18:45:08,215 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 18:45:08,215 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:45:08,289 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:45:08,635 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:45:08,635 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 18:45:14,276 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:45:14,332 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:45:14,332 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:45:14,332 ] Disconnected from Gameserver
[ 18:45:14,427 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:45:14,427 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:45:14,427 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:45:14,614 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:45:14,614 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:45:30,832 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:45:30,896 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:45:30,896 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:45:30,896 ] Disconnected from Gameserver
[ 18:45:30,943 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:45:31,014 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:45:31,015 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:45:31,015 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:45:31,114 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:45:31,114 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:45:39,048 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:45:39,105 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:45:39,105 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:45:39,105 ] Disconnected from Gameserver
[ 18:45:39,217 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:45:39,217 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:45:39,217 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:45:39,535 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:45:39,535 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:45:48,983 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:45:49,051 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:45:49,051 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:45:49,051 ] Disconnected from Gameserver
[ 18:45:49,174 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 18:45:49,174 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:45:49,175 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:45:49,358 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:45:49,358 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 18:46:14,481 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:46:14,541 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:46:14,541 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:46:14,541 ] Disconnected from Gameserver
[ 18:46:14,583 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:46:14,645 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:46:14,645 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:46:14,693 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:46:14,880 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:46:14,880 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:46:25,027 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:46:25,089 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:46:25,089 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:46:25,089 ] Disconnected from Gameserver
[ 18:46:25,138 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:46:25,208 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:46:25,208 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:46:25,268 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:46:25,366 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:46:25,366 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:46:34,048 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:46:34,103 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:46:34,103 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:46:34,103 ] Disconnected from Gameserver
[ 18:46:34,214 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:46:34,214 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:46:34,214 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:46:34,397 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:46:34,397 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:46:42,947 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:46:43,004 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:46:43,004 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:46:43,004 ] Disconnected from Gameserver
[ 18:46:43,114 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 18:46:43,114 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:46:43,114 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:46:43,299 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:46:43,299 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 18:46:51,446 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:46:51,504 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:46:51,504 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:46:51,504 ] Disconnected from Gameserver
[ 18:46:51,542 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:46:51,600 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:46:51,600 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:46:51,600 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:46:51,699 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:46:51,699 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:48:19,232 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:50:42,363 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:50:55,865 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:51:02,253 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:51:02,253 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:51:02,362 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:51:02,459 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:51:02,460 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:51:10,163 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:51:10,214 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:51:10,214 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:51:10,214 ] Disconnected from Gameserver
[ 18:51:10,323 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:51:10,323 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:51:10,399 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:51:10,584 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:51:10,584 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:51:28,021 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:51:28,081 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:51:28,081 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:51:28,081 ] Disconnected from Gameserver
[ 18:51:28,132 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:51:28,191 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:51:28,191 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:51:28,191 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:51:28,284 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:51:28,285 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:51:37,237 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:51:37,290 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:51:37,290 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:51:37,290 ] Disconnected from Gameserver
[ 18:51:37,398 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 18:51:37,398 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:51:37,398 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:51:37,582 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:51:37,582 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 18:51:44,406 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:51:44,456 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:51:44,456 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:51:44,456 ] Disconnected from Gameserver
[ 18:51:44,493 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:51:44,553 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:51:44,553 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:51:44,553 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:51:44,735 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:51:44,735 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:52:07,828 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:52:07,882 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:52:07,882 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:52:07,882 ] Disconnected from Gameserver
[ 18:52:07,998 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:52:07,998 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:52:08,041 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:52:08,139 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:52:08,139 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:52:15,042 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:52:15,092 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:52:15,092 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:52:15,092 ] Disconnected from Gameserver
[ 18:52:15,142 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:52:15,199 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mathro" )
[ 18:52:15,199 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:52:15,243 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:52:15,445 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:52:15,445 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 18:52:15,838 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:52:17,271 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:52:17,271 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:52:17,271 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:52:17,271 ] Disconnected from Gameserver
[ 18:52:24,052 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mathro" )
[ 18:52:24,052 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:52:24,052 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:52:24,233 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:52:24,234 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 18:52:32,433 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:52:32,482 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:52:32,483 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:52:32,483 ] Disconnected from Gameserver
[ 18:52:36,235 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 18:52:36,235 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:52:36,235 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:52:36,334 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:52:36,334 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 18:52:43,976 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:52:44,027 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:52:44,027 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:52:44,027 ] Disconnected from Gameserver
[ 18:52:44,069 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:52:44,129 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mito Scuro" )
[ 18:52:44,129 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:52:44,129 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:52:44,312 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:52:44,312 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Antica"
[ 18:52:52,310 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:52:52,367 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:52:52,368 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:52:52,368 ] Disconnected from Gameserver
[ 18:52:52,483 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mathro" )
[ 18:52:52,483 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:52:52,483 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:52:52,671 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:52:52,671 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 18:52:59,275 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:52:59,326 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:52:59,326 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:52:59,326 ] Disconnected from Gameserver
[ 18:52:59,424 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 18:52:59,424 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:52:59,424 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:52:59,607 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:52:59,607 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 18:53:07,270 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:53:07,321 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:53:07,321 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:53:07,321 ] Disconnected from Gameserver
[ 18:53:07,420 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:53:07,420 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:53:07,420 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:53:07,607 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:53:07,607 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:53:14,928 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:53:14,978 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:53:14,978 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:53:14,979 ] Disconnected from Gameserver
[ 18:53:15,022 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:53:15,079 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:53:15,080 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:53:15,126 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:53:15,223 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:53:15,224 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:53:19,042 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:53:19,093 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:53:19,093 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:53:19,093 ] Disconnected from Gameserver
[ 18:53:19,202 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 18:53:19,202 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:53:19,202 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:53:19,300 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:53:19,300 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 18:53:19,629 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:53:21,176 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:53:21,176 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:53:21,176 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:53:21,176 ] Disconnected from Gameserver
[ 18:53:24,905 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 18:53:24,906 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:53:24,906 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:53:25,004 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:53:25,005 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 18:54:01,059 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:54:01,111 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:54:01,111 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:54:01,111 ] Disconnected from Gameserver
[ 18:54:01,157 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:54:01,225 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mito Scuro" )
[ 18:54:01,225 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:54:01,274 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:54:01,479 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:54:01,480 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Antica"
[ 18:54:18,418 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:54:18,481 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:54:18,481 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:54:18,481 ] Disconnected from Gameserver
[ 18:54:18,535 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:54:18,608 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 18:54:18,608 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:54:18,688 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:54:18,799 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:54:18,799 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 18:54:26,099 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:54:26,152 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:54:26,153 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:54:26,153 ] Disconnected from Gameserver
[ 18:54:26,261 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:54:26,261 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:54:26,261 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:54:26,359 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:54:26,359 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:54:34,044 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:54:34,093 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:54:34,094 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:54:34,094 ] Disconnected from Gameserver
[ 18:54:34,199 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:54:34,199 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:54:34,199 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:54:35,596 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:54:35,596 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:54:59,957 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:55:00,012 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:55:00,012 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:55:00,012 ] Disconnected from Gameserver
[ 18:55:00,061 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:55:00,133 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:55:00,133 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:55:00,133 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:55:00,236 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:55:00,236 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:55:42,571 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:56:56,120 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:56:56,173 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:56:56,173 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:56:56,173 ] Disconnected from Gameserver
[ 18:56:56,225 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:56:56,287 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:56:56,287 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:56:56,351 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:56:56,534 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:56:56,535 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:57:03,831 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:57:03,882 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:57:03,882 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:57:03,882 ] Disconnected from Gameserver
[ 18:57:03,985 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 18:57:03,985 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:57:03,985 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:57:04,177 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:57:04,177 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 18:57:04,725 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:57:06,279 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:57:06,280 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:57:06,280 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:57:06,280 ] Disconnected from Gameserver
[ 18:57:10,143 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 18:57:10,144 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:57:10,144 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:57:10,327 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:57:10,327 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 18:57:17,277 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:57:17,329 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:57:17,329 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:57:17,329 ] Disconnected from Gameserver
[ 18:57:17,370 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:57:17,432 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:57:17,432 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:57:17,505 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:57:17,605 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:57:17,605 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:57:28,172 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:57:28,228 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:57:28,228 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:57:28,228 ] Disconnected from Gameserver
[ 18:57:28,340 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:57:28,340 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:57:28,340 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:57:28,542 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:57:28,542 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:57:31,864 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:57:31,864 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:57:31,864 ] Disconnected from Gameserver
[ 18:57:31,864 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:57:33,020 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:57:33,021 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:57:33,021 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:57:33,203 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:57:33,204 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:57:41,831 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:57:41,884 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:57:41,884 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:57:41,884 ] Disconnected from Gameserver
[ 18:57:41,993 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 18:57:41,993 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:57:41,993 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:57:42,177 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:57:42,177 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 18:57:49,327 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:57:49,384 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:57:49,384 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:57:49,384 ] Disconnected from Gameserver
[ 18:57:49,424 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:57:49,491 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:57:49,491 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:57:49,491 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:57:49,682 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:57:49,683 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:57:54,832 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:57:54,889 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:57:54,889 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:57:54,889 ] Disconnected from Gameserver
[ 18:57:55,000 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 18:57:55,001 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:57:55,001 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:57:55,100 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:57:55,100 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 18:58:11,050 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:58:11,101 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:58:11,101 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:58:11,101 ] Disconnected from Gameserver
[ 18:58:11,213 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:58:11,213 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:58:11,266 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:58:11,591 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:58:11,591 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:58:12,073 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:58:13,946 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:58:13,946 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:58:13,946 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:58:13,946 ] Disconnected from Gameserver
[ 18:58:13,970 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:58:17,339 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 18:58:17,340 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:58:17,340 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:58:17,529 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:58:17,529 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 18:58:26,029 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:58:26,080 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:58:26,080 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:58:26,080 ] Disconnected from Gameserver
[ 18:58:26,188 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 18:58:26,188 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:58:26,188 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:58:26,377 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:58:26,377 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 18:58:35,327 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:58:35,379 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:58:35,379 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:58:35,379 ] Disconnected from Gameserver
[ 18:58:35,472 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 18:58:35,472 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:58:35,546 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:58:35,648 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:58:35,648 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 19:00:42,573 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:03:15,112 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:03:15,165 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:03:15,165 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:03:15,165 ] Disconnected from Gameserver
[ 19:03:15,211 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:03:15,269 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mito Scuro" )
[ 19:03:15,269 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:03:15,392 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:03:15,586 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:03:15,586 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Antica"
[ 19:03:26,322 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:03:26,372 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:03:26,372 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:03:26,372 ] Disconnected from Gameserver
[ 19:03:26,480 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mathro" )
[ 19:03:26,480 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:03:26,480 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:03:26,672 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:03:26,672 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 19:03:39,485 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:03:39,536 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:03:39,536 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:03:39,536 ] Disconnected from Gameserver
[ 19:03:39,632 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 19:03:39,632 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:03:39,632 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:03:39,828 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:03:39,828 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 19:03:44,401 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:03:44,452 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:03:44,452 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:03:44,452 ] Disconnected from Gameserver
[ 19:03:44,489 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:03:44,552 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:03:44,552 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:03:44,552 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:03:44,750 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:03:44,750 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:03:49,007 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:03:49,058 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:03:49,058 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:03:49,058 ] Disconnected from Gameserver
[ 19:03:49,162 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:03:49,162 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:03:49,218 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:03:49,317 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:03:49,317 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:05:36,121 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:05:36,172 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:05:36,172 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:05:36,172 ] Disconnected from Gameserver
[ 19:05:36,223 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:05:36,287 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:05:36,287 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:05:36,334 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:05:36,441 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:05:36,441 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:06:21,179 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:06:21,231 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:06:21,231 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:06:21,231 ] Disconnected from Gameserver
[ 19:06:21,281 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:06:21,342 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:06:21,342 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:06:21,426 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:06:21,628 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:06:21,628 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:07:02,844 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:07:02,897 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:07:02,897 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:07:02,897 ] Disconnected from Gameserver
[ 19:07:02,942 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:07:03,004 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:07:03,005 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:07:03,091 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:07:03,239 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:07:03,239 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:07:03,617 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:07:05,073 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:07:05,073 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:07:05,073 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:07:05,073 ] Disconnected from Gameserver
[ 19:07:06,759 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:07:06,759 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:07:06,759 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:07:06,858 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:07:06,858 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:07:17,192 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:07:17,244 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:07:17,244 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:07:17,244 ] Disconnected from Gameserver
[ 19:07:17,297 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:07:17,361 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 19:07:17,361 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:07:17,361 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:07:17,557 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:07:17,557 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 19:07:29,293 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:07:29,346 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:07:29,346 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:07:29,346 ] Disconnected from Gameserver
[ 19:07:29,448 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:07:29,448 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:07:29,506 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:07:29,889 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:07:29,889 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:07:40,847 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:07:40,899 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:07:40,900 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:07:40,900 ] Disconnected from Gameserver
[ 19:07:41,004 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:07:41,005 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:07:41,005 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:07:41,113 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:07:41,113 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:07:41,669 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:07:43,202 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:07:43,202 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:07:43,202 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:07:43,202 ] Disconnected from Gameserver
[ 19:07:43,227 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:07:45,669 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:07:45,669 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:07:45,669 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:07:45,767 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:07:45,767 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:08:12,181 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:08:12,238 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:08:12,238 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:08:12,238 ] Disconnected from Gameserver
[ 19:08:12,361 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:08:12,361 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:08:12,361 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:08:13,820 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:08:13,820 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:08:29,844 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:08:29,903 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:08:29,903 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:08:29,903 ] Disconnected from Gameserver
[ 19:08:29,945 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:08:30,002 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 19:08:30,002 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:08:30,049 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:08:30,234 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:08:30,234 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 19:08:37,292 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:08:37,343 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:08:37,343 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:08:37,343 ] Disconnected from Gameserver
[ 19:08:37,438 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:08:37,438 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:08:37,483 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:08:37,582 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:08:37,582 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:08:37,921 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:08:39,166 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:08:39,166 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:08:39,166 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:08:39,166 ] Disconnected from Gameserver
[ 19:08:41,691 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:08:41,691 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:08:41,691 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:08:41,792 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:08:41,792 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:09:08,200 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:09:08,252 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:09:08,252 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:09:08,252 ] Disconnected from Gameserver
[ 19:09:08,303 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:09:08,370 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 19:09:08,370 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:09:08,370 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:09:08,468 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:09:08,468 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 19:09:16,184 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:09:16,234 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:09:16,234 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:09:16,234 ] Disconnected from Gameserver
[ 19:09:16,278 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:09:16,337 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mito Scuro" )
[ 19:09:16,337 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:09:16,337 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:09:16,521 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:09:16,521 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Antica"
[ 19:09:30,333 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:09:30,388 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:09:30,388 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:09:30,388 ] Disconnected from Gameserver
[ 19:09:30,505 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mathro" )
[ 19:09:30,505 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:09:30,547 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:09:32,056 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:09:32,056 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 19:09:40,296 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:09:40,351 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:09:40,351 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:09:40,351 ] Disconnected from Gameserver
[ 19:09:40,458 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mito Scuro" )
[ 19:09:40,458 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:09:40,458 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:09:40,642 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:09:40,642 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Antica"
[ 19:09:43,756 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:09:43,761 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:09:43,761 ] Disconnected from Gameserver
[ 19:09:43,767 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:09:43,901 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:09:44,970 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mito Scuro" )
[ 19:09:44,970 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:09:44,971 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:09:45,159 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:09:45,159 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Antica"
[ 19:09:49,341 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:09:49,397 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:09:49,397 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:09:49,397 ] Disconnected from Gameserver
[ 19:09:49,504 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 19:09:49,504 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:09:49,585 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:09:49,682 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:09:49,682 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 19:09:50,083 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:09:52,127 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:09:52,127 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:09:52,127 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:09:52,127 ] Disconnected from Gameserver
[ 19:09:54,359 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 19:09:54,359 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:09:54,359 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:09:54,455 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:09:54,455 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 19:10:42,588 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:11:50,200 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:11:50,257 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:11:50,257 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:11:50,257 ] Disconnected from Gameserver
[ 19:11:50,303 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:11:50,361 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mito Scuro" )
[ 19:11:50,361 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:11:50,417 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:11:50,614 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:11:50,614 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Antica"
[ 19:11:56,339 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:11:56,394 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:11:56,394 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:11:56,394 ] Disconnected from Gameserver
[ 19:11:56,509 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mathro" )
[ 19:11:56,509 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:11:56,509 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:11:56,708 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:11:56,708 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 19:12:15,299 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:12:15,353 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:12:15,354 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:12:15,354 ] Disconnected from Gameserver
[ 19:12:15,393 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:12:15,450 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 19:12:15,450 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:12:15,508 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:12:15,607 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:12:15,607 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 19:14:54,006 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:14:54,063 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:14:54,063 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:14:54,063 ] Disconnected from Gameserver
[ 19:14:54,130 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:15:25,215 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:15:25,215 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:15:25,270 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:15:25,366 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:15:25,366 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:15:42,597 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:15:59,240 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:15:59,292 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:15:59,292 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:15:59,292 ] Disconnected from Gameserver
[ 19:15:59,345 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:15:59,408 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:15:59,408 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:15:59,408 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:15:59,519 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:15:59,519 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:16:08,250 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:16:08,304 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:16:08,304 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:16:08,304 ] Disconnected from Gameserver
[ 19:16:08,427 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:16:08,427 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:16:08,501 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:16:08,692 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:16:08,692 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:17:00,990 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:17:01,041 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:17:01,041 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:17:01,041 ] Disconnected from Gameserver
[ 19:17:01,083 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:17:01,141 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:17:01,141 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:17:01,222 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:17:01,317 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:17:01,317 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:17:16,076 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:17:16,127 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:17:16,127 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:17:16,127 ] Disconnected from Gameserver
[ 19:17:16,178 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:17:16,243 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:17:16,243 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:17:16,291 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:17:16,656 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:17:16,656 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:17:25,858 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:17:25,908 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:17:25,908 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:17:25,908 ] Disconnected from Gameserver
[ 19:17:26,005 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 19:17:26,005 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:17:26,005 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:17:26,194 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:17:26,194 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 19:17:41,301 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:17:41,353 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:17:41,353 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:17:41,353 ] Disconnected from Gameserver
[ 19:17:41,447 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:17:41,447 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:17:41,447 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:17:41,545 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:17:41,545 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:17:58,077 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:17:58,127 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:17:58,128 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:17:58,128 ] Disconnected from Gameserver
[ 19:17:58,177 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:17:58,241 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 19:17:58,241 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:17:58,241 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:17:58,335 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:17:58,335 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 19:17:58,741 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:18:00,177 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:18:00,177 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:18:00,177 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:18:00,178 ] Disconnected from Gameserver
[ 19:18:02,699 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 19:18:02,700 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:18:02,748 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:18:02,842 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:18:02,842 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 19:18:09,013 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:18:09,062 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:18:09,062 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:18:09,062 ] Disconnected from Gameserver
[ 19:18:09,163 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mito Scuro" )
[ 19:18:09,163 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:18:09,163 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:18:09,359 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:18:09,359 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Antica"
[ 19:18:09,809 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:18:11,544 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:18:11,544 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:18:11,544 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:18:11,544 ] Disconnected from Gameserver
[ 19:18:13,857 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mito Scuro" )
[ 19:18:13,857 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:18:13,857 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:18:14,050 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:18:14,050 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Antica"
[ 19:20:14,347 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:20:14,402 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:20:14,402 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:20:14,402 ] Disconnected from Gameserver
[ 19:20:14,448 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:20:14,509 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:20:14,509 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:20:14,641 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:20:14,742 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:20:14,742 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:20:20,082 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:20:20,134 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:20:20,134 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:20:20,134 ] Disconnected from Gameserver
[ 19:20:21,855 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 19:20:21,855 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:20:21,855 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:20:21,956 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:20:21,956 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 19:20:30,196 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:20:30,246 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:20:30,246 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:20:30,246 ] Disconnected from Gameserver
[ 19:20:30,347 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:20:30,347 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:20:30,433 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:20:30,624 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:20:30,625 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:20:36,868 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:20:36,918 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:20:36,918 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:20:36,918 ] Disconnected from Gameserver
[ 19:20:37,016 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:20:37,016 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:20:37,017 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:20:37,122 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:20:37,122 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:20:37,435 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:20:39,208 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:20:39,208 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:20:39,208 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:20:39,208 ] Disconnected from Gameserver
[ 19:20:41,132 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:20:41,132 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:20:41,132 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:20:41,233 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:20:41,233 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:20:46,080 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:20:46,131 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:20:46,131 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:20:46,131 ] Disconnected from Gameserver
[ 19:20:46,180 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:20:46,238 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 19:20:46,239 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:20:46,239 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:20:46,438 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:20:46,438 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 19:20:46,977 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:20:48,425 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:20:48,425 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:20:48,425 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:20:48,425 ] Disconnected from Gameserver
[ 19:20:48,850 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 19:20:48,850 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:20:48,850 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:20:49,243 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:20:49,244 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 19:20:55,307 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:20:55,358 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:20:55,358 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:20:55,358 ] Disconnected from Gameserver
[ 19:20:55,453 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:20:55,453 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:20:55,453 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:20:55,797 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:20:55,797 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:21:01,861 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:21:01,912 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:21:01,912 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:21:01,912 ] Disconnected from Gameserver
[ 19:21:02,016 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:21:02,016 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:21:02,016 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:21:02,113 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:21:02,114 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:23:01,082 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:23:01,135 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:23:01,135 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:23:01,135 ] Disconnected from Gameserver
[ 19:23:01,185 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:23:01,245 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:23:01,245 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:23:01,300 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:23:01,484 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:23:01,484 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:23:01,889 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:23:03,868 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:23:03,868 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:23:03,868 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:23:03,868 ] Disconnected from Gameserver
[ 19:23:03,953 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:23:03,953 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:23:03,953 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:23:04,150 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:23:04,150 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:23:14,040 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:23:14,092 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:23:14,092 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:23:14,092 ] Disconnected from Gameserver
[ 19:23:14,132 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:23:14,191 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:23:14,191 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:23:14,238 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:23:14,336 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:23:14,336 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:23:19,263 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:23:19,322 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:23:19,322 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:23:19,322 ] Disconnected from Gameserver
[ 19:23:19,431 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 19:23:19,431 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:23:19,431 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:23:20,834 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:23:20,834 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 19:23:38,314 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:23:38,372 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:23:38,372 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:23:38,372 ] Disconnected from Gameserver
[ 19:23:38,475 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 19:23:38,475 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:23:38,475 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:23:38,571 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:23:38,571 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 19:25:42,606 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:27:00,982 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:27:01,034 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:27:01,034 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:27:01,035 ] Disconnected from Gameserver
[ 19:27:01,102 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:27:15,728 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:27:34,300 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:27:36,346 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 19:27:36,346 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:27:36,408 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:27:36,507 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:27:36,507 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 19:28:16,177 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:28:16,230 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:28:16,230 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:28:16,230 ] Disconnected from Gameserver
[ 19:28:16,279 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:28:16,342 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mito Scuro" )
[ 19:28:16,342 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:28:16,388 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:28:16,570 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:28:16,570 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Antica"
[ 19:28:27,308 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:28:27,358 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:28:27,358 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:28:27,358 ] Disconnected from Gameserver
[ 19:28:27,453 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 19:28:27,453 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:28:27,453 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:28:27,562 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:28:27,562 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 19:32:15,925 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:36:28,978 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:36:29,030 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:36:29,030 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:36:29,030 ] Disconnected from Gameserver
[ 19:36:29,096 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:36:30,544 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:36:30,544 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:36:30,637 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:36:30,737 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:36:30,737 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:36:37,046 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:36:37,100 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:36:37,100 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:36:37,100 ] Disconnected from Gameserver
[ 19:36:38,444 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:36:38,444 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:36:38,527 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:36:38,727 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:36:38,727 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:36:44,844 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:36:44,902 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:36:44,902 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:36:44,902 ] Disconnected from Gameserver
[ 19:36:45,958 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 19:36:45,958 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:36:45,958 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:36:46,150 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:36:46,150 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 19:36:53,274 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:36:53,324 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:36:53,324 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:36:53,324 ] Disconnected from Gameserver
[ 19:36:53,377 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:36:54,223 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mathro" )
[ 19:36:54,223 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:36:54,223 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:36:54,415 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:36:54,415 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 19:37:01,398 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:37:01,448 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:37:01,448 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:37:01,449 ] Disconnected from Gameserver
[ 19:37:07,194 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mito Scuro" )
[ 19:37:07,194 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:37:07,194 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:37:07,386 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:37:07,386 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Antica"
[ 19:37:11,434 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:37:11,484 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:37:11,485 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:37:11,485 ] Disconnected from Gameserver
[ 19:37:12,477 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 19:37:12,477 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:37:12,477 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:37:12,584 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:37:12,584 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 19:37:16,143 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:37:16,193 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:37:16,193 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:37:16,193 ] Disconnected from Gameserver
[ 19:37:17,905 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:37:17,905 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:37:17,905 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:37:18,008 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:37:18,008 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:38:58,050 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:38:58,105 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:38:58,105 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:38:58,105 ] Disconnected from Gameserver
[ 19:38:58,159 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:38:58,228 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:38:58,228 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:38:58,362 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:38:58,750 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:38:58,750 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:39:06,834 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:39:06,886 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:39:06,887 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:39:06,887 ] Disconnected from Gameserver
[ 19:39:08,640 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Leaos" )
[ 19:39:08,640 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:39:08,640 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:39:08,837 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:39:08,837 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 19:39:15,442 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:39:15,493 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:39:15,493 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:39:15,493 ] Disconnected from Gameserver
[ 19:39:16,326 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mathro" )
[ 19:39:16,326 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:39:16,326 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:39:16,516 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:39:16,516 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 19:39:23,431 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:39:23,481 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:39:23,481 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:39:23,481 ] Disconnected from Gameserver
[ 19:39:23,544 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:39:26,375 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Mito Scuro" )
[ 19:39:26,375 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:39:26,375 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:39:26,559 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:39:26,559 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Antica"
[ 19:39:58,451 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:39:58,504 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:39:58,504 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:39:58,504 ] Disconnected from Gameserver
[ 19:39:58,549 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:39:58,610 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:39:58,610 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:39:58,648 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:39:58,748 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:39:58,748 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:40:06,235 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:40:06,287 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:40:06,287 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:40:06,287 ] Disconnected from Gameserver
[ 19:40:06,397 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 19:40:06,397 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:40:06,397 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:40:06,495 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:40:06,495 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 19:40:13,986 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:40:14,036 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:40:14,036 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:40:14,036 ] Disconnected from Gameserver
[ 19:40:14,132 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:40:14,132 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:40:14,184 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:40:14,368 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:40:14,369 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:40:14,942 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:40:15,837 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:40:15,837 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:40:15,837 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:40:15,837 ] Disconnected from Gameserver
[ 19:40:20,134 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:40:20,134 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:40:20,134 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:40:20,317 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:40:20,317 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:42:15,937 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:44:14,867 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:44:14,918 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:44:14,918 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:44:14,918 ] Disconnected from Gameserver
[ 19:44:14,960 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:44:15,018 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:44:15,018 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:44:15,180 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:44:15,280 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:44:15,281 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:45:07,194 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:45:07,261 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:45:07,261 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:45:07,261 ] Disconnected from Gameserver
[ 19:45:07,309 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:45:07,373 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:45:07,374 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:45:07,478 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:45:07,682 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:45:07,682 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:47:15,948 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:52:15,949 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:56:11,992 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:56:12,045 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:56:12,045 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:56:12,045 ] Disconnected from Gameserver
[ 19:56:12,094 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:56:12,161 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 19:56:12,161 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:56:12,209 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:56:12,308 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:56:12,309 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 19:56:29,196 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:56:29,250 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:56:29,251 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:56:29,251 ] Disconnected from Gameserver
[ 19:56:29,315 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:56:38,445 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:57:07,451 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:57:08,736 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 19:57:08,736 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:57:08,782 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:57:09,235 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:57:09,235 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 19:58:39,965 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:58:40,019 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:58:40,019 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:58:40,019 ] Disconnected from Gameserver
[ 19:58:40,086 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:58:58,109 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:59:03,268 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:59:05,702 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:59:05,702 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:59:05,707 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:59:06,721 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:59:06,721 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:59:06,835 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:59:06,835 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:59:06,835 ] Disconnected from Gameserver
[ 19:59:06,835 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:59:07,974 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:59:07,974 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:59:07,975 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:59:08,978 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:59:08,978 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:59:08,986 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:59:08,986 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:59:08,986 ] Disconnected from Gameserver
[ 19:59:08,987 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:59:09,372 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:59:22,876 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:59:24,827 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:59:24,827 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:59:24,827 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:59:25,843 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:59:25,843 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:59:47,977 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:59:47,978 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:59:47,978 ] Disconnected from Gameserver
[ 19:59:47,978 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:59:48,000 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:59:49,139 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:59:49,139 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:59:49,139 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:59:53,139 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:59:54,298 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:59:54,298 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:59:54,298 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:00:28,839 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:00:32,454 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:00:34,426 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:00:34,426 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:00:34,435 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:00:35,484 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:00:35,484 ] Connected to Gameserver  "localhost" "Olympa"
[ 20:00:42,918 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:00:42,918 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:00:42,918 ] Disconnected from Gameserver
[ 20:00:42,919 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:00:44,051 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:00:44,051 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:00:44,051 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:00:48,051 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:00:49,225 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:00:49,225 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:00:49,225 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:00:53,225 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:00:54,399 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:00:54,399 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:00:54,399 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:00:58,399 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:01:00,669 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:01:00,669 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:01:00,669 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:01:04,669 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:01:09,113 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:01:09,113 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:01:09,113 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:01:13,113 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:01:18,656 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:01:18,656 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:01:18,656 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:01:22,656 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:01:24,089 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:01:31,522 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:02:32,701 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:02:35,128 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 20:02:35,128 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:02:35,222 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:02:35,406 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:02:35,406 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 20:05:07,860 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:05:07,913 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:05:07,913 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:05:07,913 ] Disconnected from Gameserver
[ 20:05:07,962 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:05:08,019 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 20:05:08,019 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:05:08,133 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:05:08,242 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:05:08,242 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 20:05:08,779 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:05:10,088 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:05:10,088 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:05:10,088 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:05:10,088 ] Disconnected from Gameserver
[ 20:05:13,311 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 20:05:13,311 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:05:13,311 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:05:13,408 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:05:13,408 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 20:05:33,077 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:05:33,135 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:05:33,135 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:05:33,135 ] Disconnected from Gameserver
[ 20:05:33,180 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:05:33,237 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 20:05:33,237 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:05:33,237 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:05:33,342 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:05:33,342 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 20:05:48,009 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:05:48,063 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:05:48,063 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:05:48,063 ] Disconnected from Gameserver
[ 20:05:48,155 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 20:05:48,155 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:05:48,155 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:05:48,254 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:05:48,254 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 20:05:53,117 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:05:53,169 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:05:53,169 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:05:53,169 ] Disconnected from Gameserver
[ 20:05:53,262 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 20:05:53,262 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:05:53,262 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:05:53,363 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:05:53,363 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 20:05:57,212 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:05:57,266 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:05:57,266 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:05:57,266 ] Disconnected from Gameserver
[ 20:05:57,358 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 20:05:57,358 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:05:57,358 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:05:57,476 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:05:57,476 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 20:06:30,009 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:06:30,061 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:06:30,061 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:06:30,061 ] Disconnected from Gameserver
[ 20:06:30,098 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:06:30,157 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 20:06:30,157 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:06:30,207 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:06:30,398 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:06:30,398 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 20:06:30,929 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:06:33,054 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:06:33,054 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:06:33,054 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:06:33,054 ] Disconnected from Gameserver
[ 20:06:33,079 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:06:33,718 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 20:06:33,718 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:06:33,718 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:06:33,922 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:06:33,922 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 20:08:43,003 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:08:43,059 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:08:43,059 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:08:43,059 ] Disconnected from Gameserver
[ 20:08:43,103 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:08:43,161 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 20:08:43,161 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:08:43,239 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:08:43,333 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:08:43,333 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 20:08:57,032 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:08:57,089 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:08:57,089 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:08:57,089 ] Disconnected from Gameserver
[ 20:08:57,193 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 20:08:57,193 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:08:57,269 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:08:57,649 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:08:57,649 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 20:09:35,869 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:09:35,932 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:09:35,932 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:09:35,932 ] Disconnected from Gameserver
[ 20:09:35,976 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:09:36,033 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 20:09:36,033 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:09:36,033 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:09:36,127 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:09:36,127 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 20:09:46,188 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:09:46,245 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:09:46,246 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:09:46,246 ] Disconnected from Gameserver
[ 20:09:46,348 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 20:09:46,348 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:09:46,348 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:09:46,535 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:09:46,535 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 20:09:49,731 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:09:49,731 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:09:49,731 ] Disconnected from Gameserver
[ 20:09:49,731 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:09:50,871 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 20:09:50,871 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:09:50,871 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:09:51,056 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:09:51,056 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 20:09:57,869 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:09:57,927 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:09:57,927 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:09:57,927 ] Disconnected from Gameserver
[ 20:09:58,035 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 20:09:58,035 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:09:58,088 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:09:58,196 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:09:58,196 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 20:10:10,016 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:10:10,067 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:10:10,067 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:10:10,067 ] Disconnected from Gameserver
[ 20:10:10,105 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:10:10,162 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 20:10:10,162 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:10:10,207 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:10:10,431 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:10:10,431 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 20:10:19,976 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:10:20,027 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:10:20,027 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:10:20,027 ] Disconnected from Gameserver
[ 20:10:20,135 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 20:10:20,135 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:10:20,135 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:10:20,316 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:10:20,316 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 20:10:30,867 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:10:30,920 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:10:30,920 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:10:30,920 ] Disconnected from Gameserver
[ 20:10:31,020 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 20:10:31,020 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:10:31,020 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:10:31,163 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:10:31,163 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 20:11:01,086 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:11:01,139 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:11:01,139 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:11:01,139 ] Disconnected from Gameserver
[ 20:11:01,188 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:11:01,257 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 20:11:01,257 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:11:01,257 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:11:01,449 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:11:01,449 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 20:11:15,867 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:11:15,926 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:11:15,926 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:11:15,926 ] Disconnected from Gameserver
[ 20:11:15,969 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:11:16,028 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 20:11:16,028 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:11:16,114 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:11:16,220 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:11:16,220 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 20:11:16,593 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:11:18,081 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:11:18,081 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:11:18,081 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:11:18,081 ] Disconnected from Gameserver
[ 20:11:24,737 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 20:11:24,738 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:11:24,738 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:11:24,858 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:11:24,858 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 20:14:17,086 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:14:17,151 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:14:17,151 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:14:17,151 ] Disconnected from Gameserver
[ 20:14:17,205 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:14:17,267 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 20:14:17,267 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:14:17,341 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:14:17,539 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:14:17,540 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 20:14:37,112 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:14:37,171 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:14:37,171 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:14:37,171 ] Disconnected from Gameserver
[ 20:14:37,218 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:14:37,283 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 20:14:37,283 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:14:37,376 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:14:37,472 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:14:37,472 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 20:14:48,086 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:14:48,138 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:14:48,138 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:14:48,138 ] Disconnected from Gameserver
[ 20:14:48,241 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Nikolus" )
[ 20:14:48,241 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:14:48,241 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:14:48,336 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:14:48,336 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Aurera"
[ 20:14:48,684 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:14:50,169 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:14:50,169 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:14:50,169 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:14:50,170 ] Disconnected from Gameserver
[ 20:16:31,734 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:17:21,053 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:17:22,544 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 20:17:22,544 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:17:22,629 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:17:22,815 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:17:22,815 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 20:21:31,740 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:22:18,884 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:22:18,961 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:22:18,961 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:22:18,961 ] Disconnected from Gameserver
[ 20:22:19,030 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:47:38,964 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:47:47,284 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:47:48,797 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 22:47:48,797 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:47:48,881 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:47:49,084 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:47:49,084 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 22:48:37,816 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:48:37,875 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:48:37,875 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:48:37,875 ] Disconnected from Gameserver
[ 22:48:37,920 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:48:37,983 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 22:48:37,983 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:48:38,075 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:48:38,172 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:48:38,172 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 22:52:39,248 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:05,646 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:05,744 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:55:05,744 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:55:05,744 ] Disconnected from Gameserver
[ 22:55:05,989 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:16,839 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:22,728 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:23,816 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 22:55:23,816 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:55:23,861 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:55:24,224 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:55:24,224 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 22:55:58,488 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:58,561 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:55:58,561 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:55:58,561 ] Disconnected from Gameserver
[ 22:55:58,616 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:58,698 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 22:55:58,698 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:55:58,741 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:55:58,838 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:55:58,838 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 23:00:17,033 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:05:12,601 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:05:12,669 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:05:12,669 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:05:12,669 ] Disconnected from Gameserver
[ 23:05:12,793 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:05:22,793 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:05:26,906 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:05:28,006 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:05:28,006 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:05:28,152 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:05:28,494 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:05:28,494 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:06:01,338 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:06:01,415 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:06:01,415 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:06:01,415 ] Disconnected from Gameserver
[ 23:06:01,479 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:06:01,559 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 23:06:01,560 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:06:01,674 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:06:01,772 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:06:01,772 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 23:10:22,988 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:15:22,992 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:36,417 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:36,490 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:18:36,490 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:18:36,490 ] Disconnected from Gameserver
[ 23:18:36,545 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:36,607 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:18:36,607 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:18:36,680 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:18:36,871 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:18:36,871 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:18:58,205 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:58,261 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:18:58,261 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:18:58,261 ] Disconnected from Gameserver
[ 23:18:58,307 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:18:58,377 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 23:18:58,377 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:18:58,507 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:18:58,601 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:18:58,601 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 23:18:58,943 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:19:00,420 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:19:00,420 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:19:00,420 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:19:00,420 ] Disconnected from Gameserver
[ 23:19:01,448 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 23:19:01,448 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:19:01,448 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:19:01,543 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:19:01,544 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 23:20:22,998 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:25:23,006 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:25:42,610 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:25:42,665 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:25:42,665 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:25:42,665 ] Disconnected from Gameserver
[ 23:25:42,729 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:25:42,797 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:25:42,797 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:25:42,885 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:25:43,078 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:25:43,078 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:25:50,213 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:25:50,263 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:25:50,264 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:25:50,264 ] Disconnected from Gameserver
[ 23:26:02,325 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:26:07,685 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:26:11,451 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:26:11,451 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:26:11,456 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:26:11,649 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:26:11,650 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:27:07,402 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:27:07,460 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:27:07,460 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:27:07,460 ] Disconnected from Gameserver
[ 23:27:07,505 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:27:07,566 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 23:27:07,566 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:27:07,719 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:27:07,812 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:27:07,812 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 23:30:28,430 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:30:28,483 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:30:28,483 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:30:28,483 ] Disconnected from Gameserver
[ 23:30:28,534 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:30:28,591 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:30:28,592 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:30:28,633 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:30:28,819 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:30:28,819 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:30:29,340 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:30:31,382 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:30:31,383 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:30:31,383 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:30:31,383 ] Disconnected from Gameserver
[ 23:30:31,471 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:30:31,471 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:30:31,471 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:30:31,660 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:30:31,660 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:31:02,530 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:32:44,338 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:32:44,390 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:32:44,390 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:32:44,390 ] Disconnected from Gameserver
[ 23:32:44,456 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:32:51,784 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:32:55,912 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:32:57,095 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:32:57,095 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:32:57,138 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:32:57,322 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:32:57,322 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:33:47,379 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:33:47,430 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:33:47,430 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:33:47,430 ] Disconnected from Gameserver
[ 23:33:47,478 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:33:47,536 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 23:33:47,536 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:33:47,616 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:33:47,712 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:33:47,712 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 23:34:54,557 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:34:54,620 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:34:54,620 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:34:54,620 ] Disconnected from Gameserver
[ 23:34:54,671 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:34:54,728 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:34:54,728 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:34:54,776 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:34:54,958 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:34:54,958 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:35:36,251 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:35:36,302 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:35:36,303 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:35:36,303 ] Disconnected from Gameserver
[ 23:35:36,346 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:35:36,401 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 23:35:36,401 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:35:36,478 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:35:36,580 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:35:36,580 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 23:36:36,438 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:36:36,488 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:36:36,488 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:36:36,488 ] Disconnected from Gameserver
[ 23:36:36,534 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:36:36,591 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:36:36,591 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:36:36,667 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:36:36,858 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:36:36,858 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:37:51,966 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:39:47,426 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:39:47,482 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:39:47,483 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:39:47,483 ] Disconnected from Gameserver
[ 23:39:47,547 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:39:57,005 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:40:01,817 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:40:06,092 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:40:06,092 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:40:06,147 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:40:06,339 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:40:06,339 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:43:47,354 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:43:47,412 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:43:47,412 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:43:47,412 ] Disconnected from Gameserver
[ 23:43:47,489 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:43:58,276 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:44:03,019 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:44:06,564 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:44:06,564 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:44:07,118 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:44:07,312 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:44:07,312 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:45:46,235 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:45:46,284 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:45:46,284 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:45:46,284 ] Disconnected from Gameserver
[ 23:45:46,333 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:45:46,391 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 23:45:46,391 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:45:46,789 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:45:46,887 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:45:46,887 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 23:47:47,764 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:47:50,909 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:47:53,917 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:47:53,917 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:47:53,923 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:47:54,932 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:47:54,932 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:48:08,637 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:48:08,638 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:48:08,638 ] Disconnected from Gameserver
[ 23:48:08,645 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:48:09,798 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:48:09,798 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:48:09,798 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:48:14,756 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:48:15,912 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:48:15,912 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:48:15,912 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:48:19,912 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:48:29,893 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:48:47,322 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:48:48,788 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:48:48,788 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:48:48,919 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:48:49,109 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:48:49,110 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:50:07,261 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:50:07,325 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:50:07,326 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:50:07,326 ] Disconnected from Gameserver
[ 23:50:07,400 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:50:15,638 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:50:20,438 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:50:22,388 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:50:22,388 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:50:22,464 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:50:22,647 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:50:22,647 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:51:36,362 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:51:41,017 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:51:42,634 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:51:42,634 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:51:42,815 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:51:43,004 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:51:43,004 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:53:58,396 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:53:58,454 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:53:58,454 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:53:58,454 ] Disconnected from Gameserver
[ 23:53:58,525 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:54:06,653 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:54:11,699 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:54:13,517 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:54:13,517 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:54:13,522 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:54:14,534 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:54:14,534 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:54:19,757 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:54:19,757 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:54:19,757 ] Disconnected from Gameserver
[ 23:54:19,758 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:54:20,902 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:54:20,902 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:54:20,902 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:54:24,903 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:54:26,053 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:54:26,053 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:54:26,053 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:54:46,056 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:55:08,781 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:55:15,209 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:55:16,466 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 23:55:16,466 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:55:16,523 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:55:16,705 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:55:16,705 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 23:59:46,325 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:05:11,065 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:10:11,062 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:14:41,471 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:14:41,528 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:14:41,529 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:14:41,529 ] Disconnected from Gameserver
[ 00:14:41,612 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:14:41,694 ] Connection to gameserver  QUrl("tcp://tibia-pool-us.ciproxy.com:7171")  requested (Charakter "Eroe Mito" )
[ 00:14:41,694 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:14:41,782 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:14:41,886 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:14:41,886 ] Connected to Gameserver  "tibia-pool-us.ciproxy.com" "Fidera"
[ 00:15:11,066 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:15:25,504 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:15:25,558 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:15:25,558 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:15:25,558 ] Disconnected from Gameserver
[ 00:15:25,617 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:15:25,699 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 00:15:25,699 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:15:25,860 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:15:26,095 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:15:26,095 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 00:19:19,561 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:19:31,666 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:19:33,728 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:19:33,728 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:19:33,735 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:19:34,743 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:19:34,743 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:24:20,963 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:27:17,585 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:27:17,585 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:27:17,585 ] Disconnected from Gameserver
[ 00:27:17,586 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:27:17,704 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:28:27,767 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:28:32,993 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:28:35,922 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 00:28:35,922 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:28:35,965 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:28:36,154 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:28:36,155 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Olympa"
[ 00:29:20,964 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:33:27,949 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:34:20,972 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:38:27,951 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:39:20,976 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:39:47,460 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:39:47,514 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:39:47,514 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:39:47,514 ] Disconnected from Gameserver
[ 00:39:47,626 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:46:51,166 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:47:03,124 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:47:10,772 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:47:14,087 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:47:14,087 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:47:14,093 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:47:15,108 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:47:15,108 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:47:58,127 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:47:58,194 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:47:58,194 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:47:58,194 ] Disconnected from Gameserver
[ 00:47:58,277 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:51:52,481 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:51:57,496 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:51:59,458 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:51:59,458 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:51:59,463 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:52:00,476 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:52:00,476 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:52:28,676 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:52:28,746 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:52:28,747 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:52:28,747 ] Disconnected from Gameserver
[ 00:52:28,820 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:53:00,958 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:53:29,557 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:53:37,581 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:53:39,236 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:53:39,236 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:53:39,242 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:53:40,258 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:53:40,258 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:54:51,460 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:54:51,519 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:54:51,519 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:54:51,519 ] Disconnected from Gameserver
[ 00:54:51,607 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:55:32,500 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:55:41,455 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:55:43,690 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:55:43,690 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:55:43,695 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:55:44,707 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:55:44,707 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:55:45,515 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:55:47,336 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:55:47,336 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:55:47,336 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:55:47,336 ] Disconnected from Gameserver
[ 01:10:23,931 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:10:30,472 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:10:32,396 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:10:32,396 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:10:32,402 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:10:33,404 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:10:33,404 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:14:37,979 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:14:37,979 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:14:37,979 ] Disconnected from Gameserver
[ 01:14:37,980 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:14:38,074 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:15:24,126 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:20:24,124 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:23:03,360 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:23:13,502 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:23:36,464 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:23:38,643 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:23:38,643 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:23:38,649 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:23:39,662 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:23:39,662 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:28:03,549 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:28:20,938 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:28:29,071 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:28:34,791 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Balous" )
[ 01:28:34,791 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:28:34,872 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:28:35,060 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:28:35,060 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 01:28:43,716 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:28:43,770 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:28:43,770 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:28:43,770 ] Disconnected from Gameserver
[ 01:28:43,845 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:28:53,740 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:28:55,272 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Aayat" )
[ 01:28:55,272 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:28:55,277 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:28:56,287 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:28:56,287 ] Connected to Gameserver  "localhost" "Beneva"
[ 01:28:56,301 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:28:56,301 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:28:56,301 ] Disconnected from Gameserver
[ 01:28:56,302 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:28:57,468 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Aayat" )
[ 01:28:57,468 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:28:57,468 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:28:58,478 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:28:58,478 ] Connected to Gameserver  "localhost" "Beneva"
[ 01:28:58,484 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:28:58,484 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:28:58,484 ] Disconnected from Gameserver
[ 01:28:58,485 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:28:59,643 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Aayat" )
[ 01:28:59,643 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:28:59,643 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:29:36,463 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:29:42,164 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:29:43,865 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Aayat" )
[ 01:29:43,865 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:29:43,871 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:29:44,881 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:29:44,881 ] Connected to Gameserver  "localhost" "Beneva"
[ 01:33:21,156 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:33:57,676 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:33:57,676 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:33:57,676 ] Disconnected from Gameserver
[ 01:33:57,676 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:33:57,759 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:35:18,394 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:35:23,220 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:35:30,188 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:35:36,156 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:35:37,073 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Aayat" )
[ 01:35:37,073 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:35:37,165 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:35:37,357 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:35:37,357 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 01:38:21,162 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:40:18,596 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:43:21,165 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:45:00,753 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:45:00,807 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:45:00,807 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:45:00,807 ] Disconnected from Gameserver
[ 01:45:00,891 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:45:03,946 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:45:04,048 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:45:04,048 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:45:04,048 ] Disconnected from Gameserver
[ 01:45:04,117 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:55:51,086 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:55:54,898 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:55:57,658 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:55:57,658 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:55:57,664 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:55:58,674 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:55:58,674 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:58:39,073 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:58:39,146 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:58:39,146 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:58:39,146 ] Disconnected from Gameserver
[ 19:58:39,231 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:02:27,547 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:02:32,110 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:02:34,093 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:02:34,093 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:02:34,098 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:02:35,105 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:02:35,105 ] Connected to Gameserver  "localhost" "Olympa"
[ 20:03:31,284 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:03:31,355 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:03:31,355 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:03:31,355 ] Disconnected from Gameserver
[ 20:03:31,430 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:03:32,396 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 20:03:32,396 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:03:32,396 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:03:33,409 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:03:33,409 ] Connected to Gameserver  "localhost" "Fidera"
[ 20:03:36,309 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:03:36,381 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:03:36,381 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:03:36,381 ] Disconnected from Gameserver
[ 20:03:37,107 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:03:37,107 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:03:37,111 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:03:38,123 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:03:38,124 ] Connected to Gameserver  "localhost" "Olympa"
[ 20:06:29,426 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:06:29,488 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:06:29,488 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:06:29,488 ] Disconnected from Gameserver
[ 20:06:29,575 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:13:39,849 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:13:46,595 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:13:49,610 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:13:49,610 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:13:49,615 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:13:50,626 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:13:50,626 ] Connected to Gameserver  "localhost" "Olympa"
[ 20:14:18,358 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:14:18,426 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:14:18,426 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:14:18,426 ] Disconnected from Gameserver
[ 20:14:18,511 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:14:35,096 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:14:42,441 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:14:44,311 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:14:44,311 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:14:44,317 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:14:45,328 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:14:45,328 ] Connected to Gameserver  "localhost" "Olympa"
[ 20:19:35,287 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:19:50,426 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:19:50,494 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:19:50,494 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:19:50,494 ] Disconnected from Gameserver
[ 20:19:50,569 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:04:52,663 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:05:06,624 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:05:15,377 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:05:19,531 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Aayat" )
[ 21:05:19,531 ] Socket state changed  QAbstractSocket::HostLookupState
[ 21:05:19,667 ] Socket state changed  QAbstractSocket::ConnectingState
[ 21:05:19,868 ] Socket state changed  QAbstractSocket::ConnectedState
[ 21:05:19,868 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 21:05:40,173 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:05:48,676 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:05:55,335 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Balous" )
[ 21:05:55,335 ] Socket state changed  QAbstractSocket::HostLookupState
[ 21:05:55,342 ] Socket state changed  QAbstractSocket::ConnectingState
[ 21:05:56,351 ] Socket state changed  QAbstractSocket::ConnectedState
[ 21:05:56,351 ] Connected to Gameserver  "localhost" "Beneva"
[ 21:07:07,409 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:07:07,475 ] Socket state changed  QAbstractSocket::ClosingState
[ 21:07:07,475 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 21:07:07,475 ] Disconnected from Gameserver
[ 21:07:07,545 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:07:10,231 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Aayat" )
[ 21:07:10,231 ] Socket state changed  QAbstractSocket::HostLookupState
[ 21:07:10,286 ] Socket state changed  QAbstractSocket::ConnectingState
[ 21:07:10,469 ] Socket state changed  QAbstractSocket::ConnectedState
[ 21:07:10,469 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 21:07:33,403 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:07:33,486 ] Socket state changed  QAbstractSocket::ClosingState
[ 21:07:33,486 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 21:07:33,486 ] Disconnected from Gameserver
[ 21:07:33,563 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:07:37,158 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:07:37,231 ] Socket state changed  QAbstractSocket::ClosingState
[ 21:07:37,231 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 21:07:37,231 ] Disconnected from Gameserver
[ 21:07:37,339 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:14:40,462 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:14:44,685 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:14:46,467 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Balous" )
[ 21:14:46,467 ] Socket state changed  QAbstractSocket::HostLookupState
[ 21:14:46,472 ] Socket state changed  QAbstractSocket::ConnectingState
[ 21:14:47,488 ] Socket state changed  QAbstractSocket::ConnectedState
[ 21:14:47,488 ] Connected to Gameserver  "localhost" "Beneva"
[ 21:19:27,789 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:19:40,665 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:20:00,185 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:20:07,238 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:20:08,135 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Aayat" )
[ 21:20:08,135 ] Socket state changed  QAbstractSocket::HostLookupState
[ 21:20:08,231 ] Socket state changed  QAbstractSocket::ConnectingState
[ 21:20:08,413 ] Socket state changed  QAbstractSocket::ConnectedState
[ 21:20:08,413 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 21:21:37,418 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:21:37,475 ] Socket state changed  QAbstractSocket::ClosingState
[ 21:21:37,475 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 21:21:37,475 ] Disconnected from Gameserver
[ 21:21:37,556 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:21:38,448 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Aayat" )
[ 21:21:38,449 ] Socket state changed  QAbstractSocket::HostLookupState
[ 21:21:38,505 ] Socket state changed  QAbstractSocket::ConnectingState
[ 21:21:38,705 ] Socket state changed  QAbstractSocket::ConnectedState
[ 21:21:38,705 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 21:24:28,009 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:24:40,666 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:29:28,017 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:29:40,665 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:32:05,433 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:32:05,497 ] Socket state changed  QAbstractSocket::ClosingState
[ 21:32:05,497 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 21:32:05,497 ] Disconnected from Gameserver
[ 21:32:05,582 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:32:15,526 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Aayat" )
[ 21:32:15,526 ] Socket state changed  QAbstractSocket::HostLookupState
[ 21:32:15,615 ] Socket state changed  QAbstractSocket::ConnectingState
[ 21:32:15,807 ] Socket state changed  QAbstractSocket::ConnectedState
[ 21:32:15,807 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 21:34:28,020 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:34:40,672 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:39:28,025 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:39:40,682 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:44:28,033 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:44:40,706 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:45:21,456 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:45:21,526 ] Socket state changed  QAbstractSocket::ClosingState
[ 21:45:21,526 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 21:45:21,526 ] Disconnected from Gameserver
[ 21:45:21,613 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:45:29,752 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Aayat" )
[ 21:45:29,752 ] Socket state changed  QAbstractSocket::HostLookupState
[ 21:45:29,797 ] Socket state changed  QAbstractSocket::ConnectingState
[ 21:45:29,987 ] Socket state changed  QAbstractSocket::ConnectedState
[ 21:45:29,987 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 21:45:33,289 ] Socket state changed  QAbstractSocket::ClosingState
[ 21:45:33,289 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 21:45:33,289 ] Disconnected from Gameserver
[ 21:45:33,289 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:45:33,325 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:45:34,451 ] Connection to gameserver  QUrl("tcp://tibia-pool-eu.ciproxy.com:7171")  requested (Charakter "Aayat" )
[ 21:45:34,451 ] Socket state changed  QAbstractSocket::HostLookupState
[ 21:45:34,451 ] Socket state changed  QAbstractSocket::ConnectingState
[ 21:45:34,634 ] Socket state changed  QAbstractSocket::ConnectedState
[ 21:45:34,634 ] Connected to Gameserver  "tibia-pool-eu.ciproxy.com" "Beneva"
[ 21:49:28,036 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:49:40,743 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:54:28,115 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:54:40,734 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:59:28,052 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 21:59:40,699 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:03:10,459 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:03:10,628 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:03:10,628 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:03:10,628 ] Disconnected from Gameserver
[ 22:03:10,778 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:03:11,492 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:03:11,689 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:03:11,689 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:03:11,689 ] Disconnected from Gameserver
[ 22:03:11,954 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:18:41,139 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:18:54,536 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:18:56,172 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:18:56,172 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:18:56,178 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:18:57,185 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:18:57,185 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:19:48,835 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:19:48,897 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:19:48,897 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:19:48,897 ] Disconnected from Gameserver
[ 22:19:48,977 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:21:07,864 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:21:16,469 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:21:20,463 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:21:20,463 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:21:20,468 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:21:21,476 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:21:21,476 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:21:55,098 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:21:55,158 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:21:55,158 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:21:55,158 ] Disconnected from Gameserver
[ 22:21:55,235 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:28:18,632 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:28:24,147 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:28:27,693 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:28:27,693 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:28:27,699 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:28:28,711 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:28:28,711 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:29:50,994 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:29:51,058 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:29:51,058 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:29:51,058 ] Disconnected from Gameserver
[ 22:29:51,146 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:47:47,272 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:48:17,006 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:46:38,850 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:46:42,441 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:46:44,699 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 16:46:44,699 ] Socket state changed  QAbstractSocket::HostLookupState
[ 16:46:44,705 ] Socket state changed  QAbstractSocket::ConnectingState
[ 16:46:45,720 ] Socket state changed  QAbstractSocket::ConnectedState
[ 16:46:45,720 ] Connected to Gameserver  "localhost" "Olympa"
[ 16:48:36,113 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:48:36,173 ] Socket state changed  QAbstractSocket::ClosingState
[ 16:48:36,173 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 16:48:36,173 ] Disconnected from Gameserver
[ 16:48:36,258 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:51:09,784 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:51:15,754 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:51:19,865 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 16:51:19,865 ] Socket state changed  QAbstractSocket::HostLookupState
[ 16:51:19,870 ] Socket state changed  QAbstractSocket::ConnectingState
[ 16:51:20,880 ] Socket state changed  QAbstractSocket::ConnectedState
[ 16:51:20,880 ] Connected to Gameserver  "localhost" "Olympa"
[ 16:52:23,975 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:52:24,037 ] Socket state changed  QAbstractSocket::ClosingState
[ 16:52:24,037 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 16:52:24,037 ] Disconnected from Gameserver
[ 16:52:24,118 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:04:58,025 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:05:03,594 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:05:05,670 ] Connection to gameserver  QUrl("tcp://:12")  requested (Charakter "Esodo Scuro" )
[ 17:05:05,670 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:05:05,676 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:05:06,821 ] Connection to gameserver  QUrl("tcp://:12")  requested (Charakter "Esodo Scuro" )
[ 17:05:06,821 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:05:06,824 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:05:07,810 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:08:40,065 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:08:43,661 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:08:46,240 ] Connection to gameserver  QUrl("tcp://tibia-ip-eu.ciproxy.com:7171")  requested (Charakter "Esodo Scuro" )
[ 17:08:46,240 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:08:46,378 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:08:46,567 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:08:46,567 ] Connected to Gameserver  "tibia-ip-eu.ciproxy.com" "Olympa"
[ 17:08:48,768 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:08:48,768 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:08:48,768 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:08:48,768 ] Disconnected from Gameserver
[ 17:10:18,372 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:10:25,805 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:10:28,294 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:10:28,294 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:10:28,300 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:10:29,320 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:10:29,320 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:11:10,226 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:11:10,288 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:11:10,288 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:11:10,288 ] Disconnected from Gameserver
[ 17:11:10,361 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:15:10,133 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:15:13,763 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:15:16,374 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:15:16,375 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:15:16,381 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:15:17,385 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:15:17,385 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:15:44,000 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:15:44,063 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:15:44,063 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:15:44,063 ] Disconnected from Gameserver
[ 17:15:44,141 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:55:27,805 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:55:32,977 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:55:35,132 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:55:35,133 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:55:35,139 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:55:36,151 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:55:36,151 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:56:06,123 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:56:06,184 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:56:06,184 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:56:06,184 ] Disconnected from Gameserver
[ 17:56:06,262 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:56:53,094 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:57:02,203 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:57:04,045 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 17:57:04,045 ] Socket state changed  QAbstractSocket::HostLookupState
[ 17:57:04,051 ] Socket state changed  QAbstractSocket::ConnectingState
[ 17:57:05,066 ] Socket state changed  QAbstractSocket::ConnectedState
[ 17:57:05,066 ] Connected to Gameserver  "localhost" "Olympa"
[ 17:58:25,071 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 17:58:25,155 ] Socket state changed  QAbstractSocket::ClosingState
[ 17:58:25,156 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 17:58:25,156 ] Disconnected from Gameserver
[ 17:58:25,244 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:12:58,645 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:13:03,728 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:13:05,992 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:13:05,992 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:13:05,997 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:13:07,007 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:13:07,007 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:15:57,412 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:15:57,483 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:15:57,483 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:15:57,483 ] Disconnected from Gameserver
[ 18:15:57,567 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:18:31,652 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:18:36,746 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:18:39,093 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:18:39,093 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:18:39,096 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:18:40,106 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:18:40,106 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:19:18,392 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:19:18,470 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:19:18,470 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:19:18,470 ] Disconnected from Gameserver
[ 18:19:18,535 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:38:43,741 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:38:50,507 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:38:53,030 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 18:38:53,031 ] Socket state changed  QAbstractSocket::HostLookupState
[ 18:38:53,033 ] Socket state changed  QAbstractSocket::ConnectingState
[ 18:38:54,042 ] Socket state changed  QAbstractSocket::ConnectedState
[ 18:38:54,042 ] Connected to Gameserver  "localhost" "Olympa"
[ 18:41:14,007 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 18:41:14,072 ] Socket state changed  QAbstractSocket::ClosingState
[ 18:41:14,072 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 18:41:14,072 ] Disconnected from Gameserver
[ 18:41:14,134 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:13:06,210 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:13:10,908 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:13:13,460 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:13:13,460 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:13:13,462 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:13:14,464 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:13:14,464 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:16:03,516 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:16:03,585 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:16:03,585 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:16:03,585 ] Disconnected from Gameserver
[ 19:16:03,664 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:18:48,899 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:18:53,652 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:18:55,936 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:18:55,937 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:18:55,939 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:18:56,949 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:18:56,949 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:19:38,415 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:19:38,478 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:19:38,478 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:19:38,478 ] Disconnected from Gameserver
[ 19:19:38,543 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:26:07,422 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:26:12,549 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:26:14,917 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:26:14,917 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:26:14,919 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:26:15,924 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:26:15,924 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:27:06,050 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:27:06,109 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:27:06,109 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:27:06,109 ] Disconnected from Gameserver
[ 19:27:06,174 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:04:34,086 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:04:51,116 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:04:58,093 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:05:01,022 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:05:01,023 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:05:01,025 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:05:02,030 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:05:02,030 ] Connected to Gameserver  "localhost" "Olympa"
[ 20:05:27,426 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:05:27,479 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:05:27,480 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:05:27,480 ] Disconnected from Gameserver
[ 20:05:27,540 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:07:41,405 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:07:49,297 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:07:52,275 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 20:07:52,275 ] Socket state changed  QAbstractSocket::HostLookupState
[ 20:07:52,277 ] Socket state changed  QAbstractSocket::ConnectingState
[ 20:07:53,278 ] Socket state changed  QAbstractSocket::ConnectedState
[ 20:07:53,278 ] Connected to Gameserver  "localhost" "Olympa"
[ 20:08:32,665 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:08:32,718 ] Socket state changed  QAbstractSocket::ClosingState
[ 20:08:32,718 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 20:08:32,718 ] Disconnected from Gameserver
[ 20:08:32,792 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 20:47:48,688 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:21:24,680 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:21:29,705 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:21:32,034 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:21:32,034 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:21:32,037 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:21:33,048 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:21:33,048 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:22:29,308 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:22:29,388 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:22:29,388 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:22:29,388 ] Disconnected from Gameserver
[ 23:22:29,483 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:23:42,571 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:23:50,979 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:23:52,696 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:23:52,696 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:23:52,699 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:23:53,713 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:23:53,713 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:24:08,590 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:24:08,590 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:24:08,590 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:24:08,590 ] Disconnected from Gameserver
[ 23:50:50,967 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:50:54,825 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:50:56,709 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:50:56,709 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:50:56,711 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:50:57,722 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:50:57,722 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:51:10,171 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:52:00,601 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:52:00,665 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:52:00,665 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:52:00,665 ] Disconnected from Gameserver
[ 23:52:00,731 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:53:00,670 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:53:03,192 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:53:21,181 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:53:23,079 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:53:23,079 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:53:23,082 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:53:24,093 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:53:24,093 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:53:36,883 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:53:55,149 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:53:55,226 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:53:55,226 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:53:55,226 ] Disconnected from Gameserver
[ 23:53:55,316 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:54:58,905 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:55:04,594 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:55:06,260 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:55:06,260 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:55:06,264 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:55:07,281 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:55:07,281 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:55:16,038 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:55:25,654 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:56:27,940 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:56:53,102 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:56:53,162 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:56:53,162 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:56:53,162 ] Disconnected from Gameserver
[ 23:56:53,220 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:40:03,596 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:40:10,403 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:40:12,137 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:40:12,137 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:40:12,139 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:40:13,150 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:40:13,150 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:41:05,390 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:41:05,444 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:41:05,444 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:41:05,445 ] Disconnected from Gameserver
[ 22:41:05,502 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:53:38,656 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:53:44,807 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:53:46,702 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:53:46,702 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:53:46,704 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:53:47,715 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:53:47,715 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:54:15,554 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:54:15,612 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:54:15,612 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:54:15,612 ] Disconnected from Gameserver
[ 22:54:15,675 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:32,033 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:37,091 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:38,908 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:55:38,908 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:55:38,910 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:55:39,921 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:55:39,921 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:55:48,361 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:55:48,419 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:55:48,419 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:55:48,419 ] Disconnected from Gameserver
[ 22:56:16,783 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:56:24,953 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:56:27,793 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 22:56:27,793 ] Socket state changed  QAbstractSocket::HostLookupState
[ 22:56:27,796 ] Socket state changed  QAbstractSocket::ConnectingState
[ 22:56:28,806 ] Socket state changed  QAbstractSocket::ConnectedState
[ 22:56:28,806 ] Connected to Gameserver  "localhost" "Olympa"
[ 22:56:48,270 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:56:48,340 ] Socket state changed  QAbstractSocket::ClosingState
[ 22:56:48,340 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 22:56:48,340 ] Disconnected from Gameserver
[ 22:56:48,405 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 22:59:26,124 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:02:56,906 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:04:34,450 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:04:59,314 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:05:31,699 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:05:36,402 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:05:38,117 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:05:38,117 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:05:38,119 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:05:39,130 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:05:39,130 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:05:55,706 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:05:55,707 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:05:55,707 ] Disconnected from Gameserver
[ 23:05:55,707 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:05:57,271 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:05:57,271 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:05:57,271 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:05:58,282 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:05:58,282 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:06:08,523 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:06:08,583 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:06:08,583 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:06:08,583 ] Disconnected from Gameserver
[ 23:06:08,648 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:35:36,236 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:35:39,698 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:35:41,915 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 00:35:41,915 ] Socket state changed  QAbstractSocket::HostLookupState
[ 00:35:41,917 ] Socket state changed  QAbstractSocket::ConnectingState
[ 00:35:42,928 ] Socket state changed  QAbstractSocket::ConnectedState
[ 00:35:42,928 ] Connected to Gameserver  "localhost" "Olympa"
[ 00:35:50,906 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 00:35:50,965 ] Socket state changed  QAbstractSocket::ClosingState
[ 00:35:50,965 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 00:35:50,965 ] Disconnected from Gameserver
[ 01:43:56,428 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:44:01,675 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:44:03,743 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 01:44:03,743 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:44:03,746 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:44:04,757 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:44:04,757 ] Connected to Gameserver  "localhost" "Olympa"
[ 01:46:43,682 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:46:43,745 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:46:43,745 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:46:43,745 ] Disconnected from Gameserver
[ 01:46:43,802 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:58:46,771 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:58:52,579 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:58:54,290 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 01:58:54,290 ] Socket state changed  QAbstractSocket::HostLookupState
[ 01:58:54,294 ] Socket state changed  QAbstractSocket::ConnectingState
[ 01:58:55,304 ] Socket state changed  QAbstractSocket::ConnectedState
[ 01:58:55,304 ] Connected to Gameserver  "localhost" "Fidera"
[ 01:59:27,508 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 01:59:27,567 ] Socket state changed  QAbstractSocket::ClosingState
[ 01:59:27,567 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 01:59:27,567 ] Disconnected from Gameserver
[ 01:59:27,632 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:07:37,738 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:07:42,862 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:07:44,810 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 02:07:44,810 ] Socket state changed  QAbstractSocket::HostLookupState
[ 02:07:44,813 ] Socket state changed  QAbstractSocket::ConnectingState
[ 02:07:45,825 ] Socket state changed  QAbstractSocket::ConnectedState
[ 02:07:45,825 ] Connected to Gameserver  "localhost" "Olympa"
[ 02:08:29,895 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:08:29,960 ] Socket state changed  QAbstractSocket::ClosingState
[ 02:08:29,960 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 02:08:29,960 ] Disconnected from Gameserver
[ 02:08:30,036 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:08:42,741 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:08:49,884 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:08:52,772 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 02:08:52,772 ] Socket state changed  QAbstractSocket::HostLookupState
[ 02:08:52,774 ] Socket state changed  QAbstractSocket::ConnectingState
[ 02:08:53,785 ] Socket state changed  QAbstractSocket::ConnectedState
[ 02:08:53,785 ] Connected to Gameserver  "localhost" "Olympa"
[ 02:09:06,606 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:09:06,665 ] Socket state changed  QAbstractSocket::ClosingState
[ 02:09:06,665 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 02:09:06,665 ] Disconnected from Gameserver
[ 02:29:25,351 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:29:43,421 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:29:45,383 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 02:29:45,383 ] Socket state changed  QAbstractSocket::HostLookupState
[ 02:29:45,387 ] Socket state changed  QAbstractSocket::ConnectingState
[ 02:29:46,397 ] Socket state changed  QAbstractSocket::ConnectedState
[ 02:29:46,397 ] Connected to Gameserver  "localhost" "Olympa"
[ 02:30:15,574 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:30:15,637 ] Socket state changed  QAbstractSocket::ClosingState
[ 02:30:15,637 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 02:30:15,637 ] Disconnected from Gameserver
[ 02:30:15,693 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:57:35,013 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:57:39,798 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:57:51,633 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:57:53,139 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 02:57:53,139 ] Socket state changed  QAbstractSocket::HostLookupState
[ 02:57:53,141 ] Socket state changed  QAbstractSocket::ConnectingState
[ 02:57:54,151 ] Socket state changed  QAbstractSocket::ConnectedState
[ 02:57:54,151 ] Connected to Gameserver  "localhost" "Olympa"
[ 02:58:04,592 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 02:58:04,644 ] Socket state changed  QAbstractSocket::ClosingState
[ 02:58:04,644 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 02:58:04,645 ] Disconnected from Gameserver
[ 05:36:24,205 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 05:36:30,000 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 05:36:31,996 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 05:36:31,996 ] Socket state changed  QAbstractSocket::HostLookupState
[ 05:36:31,999 ] Socket state changed  QAbstractSocket::ConnectingState
[ 05:36:33,009 ] Socket state changed  QAbstractSocket::ConnectedState
[ 05:36:33,009 ] Connected to Gameserver  "localhost" "Olympa"
[ 05:36:33,628 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 05:36:33,629 ] Socket state changed  QAbstractSocket::ClosingState
[ 05:36:33,629 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 05:36:33,629 ] Disconnected from Gameserver
[ 05:39:12,521 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 05:39:16,319 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 05:39:17,817 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 05:39:17,817 ] Socket state changed  QAbstractSocket::HostLookupState
[ 05:39:17,821 ] Socket state changed  QAbstractSocket::ConnectingState
[ 05:39:18,832 ] Socket state changed  QAbstractSocket::ConnectedState
[ 05:39:18,832 ] Connected to Gameserver  "localhost" "Olympa"
[ 05:39:19,670 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 05:39:19,670 ] Socket state changed  QAbstractSocket::ClosingState
[ 05:39:19,670 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 05:39:19,670 ] Disconnected from Gameserver
[ 05:53:55,201 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 05:53:59,077 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 05:54:01,125 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 05:54:01,125 ] Socket state changed  QAbstractSocket::HostLookupState
[ 05:54:01,127 ] Socket state changed  QAbstractSocket::ConnectingState
[ 05:54:02,139 ] Socket state changed  QAbstractSocket::ConnectedState
[ 05:54:02,139 ] Connected to Gameserver  "localhost" "Olympa"
[ 05:56:04,440 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 05:56:04,441 ] Socket state changed  QAbstractSocket::ClosingState
[ 05:56:04,441 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 05:56:04,441 ] Disconnected from Gameserver
[ 05:56:04,475 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:05:07,735 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:05:12,647 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:05:14,811 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 06:05:14,811 ] Socket state changed  QAbstractSocket::HostLookupState
[ 06:05:14,814 ] Socket state changed  QAbstractSocket::ConnectingState
[ 06:05:15,826 ] Socket state changed  QAbstractSocket::ConnectedState
[ 06:05:15,826 ] Connected to Gameserver  "localhost" "Olympa"
[ 06:05:48,669 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:05:48,669 ] Socket state changed  QAbstractSocket::ClosingState
[ 06:05:48,669 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 06:05:48,669 ] Disconnected from Gameserver
[ 06:05:48,708 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:10:07,932 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:15:07,943 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:20:07,944 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:25:07,954 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:30:07,954 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:35:07,964 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:38:37,690 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:38:42,037 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:38:43,604 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 06:38:43,604 ] Socket state changed  QAbstractSocket::HostLookupState
[ 06:38:43,607 ] Socket state changed  QAbstractSocket::ConnectingState
[ 06:38:44,617 ] Socket state changed  QAbstractSocket::ConnectedState
[ 06:38:44,617 ] Connected to Gameserver  "localhost" "Olympa"
[ 06:39:30,115 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:39:30,115 ] Socket state changed  QAbstractSocket::ClosingState
[ 06:39:30,115 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 06:39:30,115 ] Disconnected from Gameserver
[ 06:39:30,139 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:45:38,651 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:45:45,489 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:45:47,785 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 06:45:47,785 ] Socket state changed  QAbstractSocket::HostLookupState
[ 06:45:47,788 ] Socket state changed  QAbstractSocket::ConnectingState
[ 06:45:48,800 ] Socket state changed  QAbstractSocket::ConnectedState
[ 06:45:48,800 ] Connected to Gameserver  "localhost" "Olympa"
[ 06:45:51,516 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:45:51,516 ] Socket state changed  QAbstractSocket::ClosingState
[ 06:45:51,516 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 06:45:51,516 ] Disconnected from Gameserver
[ 06:46:10,288 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:46:15,256 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:46:17,477 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 06:46:17,477 ] Socket state changed  QAbstractSocket::HostLookupState
[ 06:46:17,480 ] Socket state changed  QAbstractSocket::ConnectingState
[ 06:46:18,491 ] Socket state changed  QAbstractSocket::ConnectedState
[ 06:46:18,491 ] Connected to Gameserver  "localhost" "Olympa"
[ 06:46:41,205 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:46:41,205 ] Socket state changed  QAbstractSocket::ClosingState
[ 06:46:41,205 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 06:46:41,205 ] Disconnected from Gameserver
[ 06:46:41,234 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:55:50,348 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:55:55,486 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:55:58,235 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 06:55:58,235 ] Socket state changed  QAbstractSocket::HostLookupState
[ 06:55:58,237 ] Socket state changed  QAbstractSocket::ConnectingState
[ 06:55:59,249 ] Socket state changed  QAbstractSocket::ConnectedState
[ 06:55:59,249 ] Connected to Gameserver  "localhost" "Olympa"
[ 06:56:16,155 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 06:56:16,155 ] Socket state changed  QAbstractSocket::ClosingState
[ 06:56:16,155 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 06:56:16,155 ] Disconnected from Gameserver
[ 07:00:50,535 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:05:50,533 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:10:50,542 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:18:22,029 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:18:31,307 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:19:06,937 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:19:44,039 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:19:54,120 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:20:21,866 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:20:30,967 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:20:45,342 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:20:58,588 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:21:16,501 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:21:19,998 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:21:23,723 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 07:21:23,723 ] Socket state changed  QAbstractSocket::HostLookupState
[ 07:21:23,726 ] Socket state changed  QAbstractSocket::ConnectingState
[ 07:21:24,737 ] Socket state changed  QAbstractSocket::ConnectedState
[ 07:21:24,737 ] Connected to Gameserver  "localhost" "Fidera"
[ 07:21:31,005 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:21:31,005 ] Socket state changed  QAbstractSocket::ClosingState
[ 07:21:31,005 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 07:21:31,005 ] Disconnected from Gameserver
[ 07:21:48,175 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:21:51,752 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:21:53,114 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 07:21:53,114 ] Socket state changed  QAbstractSocket::HostLookupState
[ 07:21:53,116 ] Socket state changed  QAbstractSocket::ConnectingState
[ 07:21:54,126 ] Socket state changed  QAbstractSocket::ConnectedState
[ 07:21:54,126 ] Connected to Gameserver  "localhost" "Fidera"
[ 07:22:02,053 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:22:02,053 ] Socket state changed  QAbstractSocket::ClosingState
[ 07:22:02,053 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 07:22:02,053 ] Disconnected from Gameserver
[ 07:29:22,525 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:29:27,267 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:29:32,413 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 07:29:32,413 ] Socket state changed  QAbstractSocket::HostLookupState
[ 07:29:32,415 ] Socket state changed  QAbstractSocket::ConnectingState
[ 07:29:33,426 ] Socket state changed  QAbstractSocket::ConnectedState
[ 07:29:33,426 ] Connected to Gameserver  "localhost" "Fidera"
[ 07:30:45,688 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:30:45,688 ] Socket state changed  QAbstractSocket::ClosingState
[ 07:30:45,688 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 07:30:45,688 ] Disconnected from Gameserver
[ 07:30:45,706 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:38:53,089 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:38:56,165 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:38:57,919 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 07:38:57,919 ] Socket state changed  QAbstractSocket::HostLookupState
[ 07:38:57,923 ] Socket state changed  QAbstractSocket::ConnectingState
[ 07:38:58,934 ] Socket state changed  QAbstractSocket::ConnectedState
[ 07:38:58,934 ] Connected to Gameserver  "localhost" "Olympa"
[ 07:39:06,647 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:39:06,647 ] Socket state changed  QAbstractSocket::ClosingState
[ 07:39:06,647 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 07:39:06,648 ] Disconnected from Gameserver
[ 07:53:26,407 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:53:32,345 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:53:34,269 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 07:53:34,269 ] Socket state changed  QAbstractSocket::HostLookupState
[ 07:53:34,271 ] Socket state changed  QAbstractSocket::ConnectingState
[ 07:53:35,282 ] Socket state changed  QAbstractSocket::ConnectedState
[ 07:53:35,282 ] Connected to Gameserver  "localhost" "Olympa"
[ 07:53:42,656 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:53:42,656 ] Socket state changed  QAbstractSocket::ClosingState
[ 07:53:42,656 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 07:53:42,656 ] Disconnected from Gameserver
[ 07:54:53,794 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:54:59,687 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:55:02,370 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 07:55:02,370 ] Socket state changed  QAbstractSocket::HostLookupState
[ 07:55:02,372 ] Socket state changed  QAbstractSocket::ConnectingState
[ 07:55:03,392 ] Socket state changed  QAbstractSocket::ConnectedState
[ 07:55:03,392 ] Connected to Gameserver  "localhost" "Olympa"
[ 07:56:12,104 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:56:12,104 ] Socket state changed  QAbstractSocket::ClosingState
[ 07:56:12,104 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 07:56:12,104 ] Disconnected from Gameserver
[ 07:56:12,123 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:56:25,865 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:56:30,776 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:56:32,122 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 07:56:32,122 ] Socket state changed  QAbstractSocket::HostLookupState
[ 07:56:32,125 ] Socket state changed  QAbstractSocket::ConnectingState
[ 07:56:33,135 ] Socket state changed  QAbstractSocket::ConnectedState
[ 07:56:33,135 ] Connected to Gameserver  "localhost" "Fidera"
[ 07:56:40,335 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:56:40,335 ] Socket state changed  QAbstractSocket::ClosingState
[ 07:56:40,335 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 07:56:40,336 ] Disconnected from Gameserver
[ 07:59:17,346 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 07:59:21,801 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:00:26,518 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:00:32,224 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:00:38,890 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 08:00:38,890 ] Socket state changed  QAbstractSocket::HostLookupState
[ 08:00:38,892 ] Socket state changed  QAbstractSocket::ConnectingState
[ 08:00:39,905 ] Socket state changed  QAbstractSocket::ConnectedState
[ 08:00:39,905 ] Connected to Gameserver  "localhost" "Fidera"
[ 08:00:46,515 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:00:46,515 ] Socket state changed  QAbstractSocket::ClosingState
[ 08:00:46,515 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 08:00:46,515 ] Disconnected from Gameserver
[ 08:03:08,456 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:03:11,130 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:03:14,535 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 08:03:14,535 ] Socket state changed  QAbstractSocket::HostLookupState
[ 08:03:14,538 ] Socket state changed  QAbstractSocket::ConnectingState
[ 08:03:15,549 ] Socket state changed  QAbstractSocket::ConnectedState
[ 08:03:15,549 ] Connected to Gameserver  "localhost" "Fidera"
[ 08:03:22,713 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:03:22,713 ] Socket state changed  QAbstractSocket::ClosingState
[ 08:03:22,713 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 08:03:22,713 ] Disconnected from Gameserver
[ 08:09:01,479 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:09:08,818 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:09:28,529 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:09:34,345 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:09:35,850 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 08:09:35,850 ] Socket state changed  QAbstractSocket::HostLookupState
[ 08:09:35,852 ] Socket state changed  QAbstractSocket::ConnectingState
[ 08:09:36,864 ] Socket state changed  QAbstractSocket::ConnectedState
[ 08:09:36,864 ] Connected to Gameserver  "localhost" "Olympa"
[ 08:09:37,872 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:09:37,872 ] Socket state changed  QAbstractSocket::ClosingState
[ 08:09:37,872 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 08:09:37,872 ] Disconnected from Gameserver
[ 08:16:06,609 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:16:10,442 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:16:14,206 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 08:16:14,206 ] Socket state changed  QAbstractSocket::HostLookupState
[ 08:16:14,208 ] Socket state changed  QAbstractSocket::ConnectingState
[ 08:16:15,220 ] Socket state changed  QAbstractSocket::ConnectedState
[ 08:16:15,220 ] Connected to Gameserver  "localhost" "Fidera"
[ 08:18:19,603 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:18:22,719 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:18:30,951 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:18:49,672 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 08:18:49,672 ] Socket state changed  QAbstractSocket::HostLookupState
[ 08:18:49,675 ] Socket state changed  QAbstractSocket::ConnectingState
[ 08:18:51,088 ] Socket state changed  QAbstractSocket::ConnectedState
[ 08:18:51,088 ] Connected to Gameserver  "localhost" "Fidera"
[ 08:18:51,455 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:18:51,455 ] Socket state changed  QAbstractSocket::ClosingState
[ 08:18:51,455 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 08:18:51,455 ] Disconnected from Gameserver
[ 08:18:51,509 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:27:05,343 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:27:08,923 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:27:11,462 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 08:27:11,462 ] Socket state changed  QAbstractSocket::HostLookupState
[ 08:27:11,464 ] Socket state changed  QAbstractSocket::ConnectingState
[ 08:27:12,484 ] Socket state changed  QAbstractSocket::ConnectedState
[ 08:27:12,484 ] Connected to Gameserver  "localhost" "Olympa"
[ 08:27:13,643 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:27:13,643 ] Socket state changed  QAbstractSocket::ClosingState
[ 08:27:13,643 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 08:27:13,643 ] Disconnected from Gameserver
[ 08:32:10,052 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:32:16,024 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:32:17,511 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 08:32:17,511 ] Socket state changed  QAbstractSocket::HostLookupState
[ 08:32:17,513 ] Socket state changed  QAbstractSocket::ConnectingState
[ 08:32:18,523 ] Socket state changed  QAbstractSocket::ConnectedState
[ 08:32:18,523 ] Connected to Gameserver  "localhost" "Olympa"
[ 08:32:40,214 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 08:32:40,274 ] Socket state changed  QAbstractSocket::ClosingState
[ 08:32:40,274 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 08:32:40,274 ] Disconnected from Gameserver
[ 13:50:06,699 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 13:50:11,865 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 13:50:13,856 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 13:50:13,856 ] Socket state changed  QAbstractSocket::HostLookupState
[ 13:50:13,859 ] Socket state changed  QAbstractSocket::ConnectingState
[ 13:50:14,869 ] Socket state changed  QAbstractSocket::ConnectedState
[ 13:50:14,869 ] Connected to Gameserver  "localhost" "Olympa"
[ 13:50:15,806 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 13:50:15,806 ] Socket state changed  QAbstractSocket::ClosingState
[ 13:50:15,806 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 13:50:15,806 ] Disconnected from Gameserver
[ 13:54:55,174 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 13:55:00,234 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 13:55:03,050 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 13:55:03,050 ] Socket state changed  QAbstractSocket::HostLookupState
[ 13:55:03,052 ] Socket state changed  QAbstractSocket::ConnectingState
[ 13:55:04,063 ] Socket state changed  QAbstractSocket::ConnectedState
[ 13:55:04,063 ] Connected to Gameserver  "localhost" "Olympa"
[ 13:55:05,080 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 13:55:05,080 ] Socket state changed  QAbstractSocket::ClosingState
[ 13:55:05,080 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 13:55:05,080 ] Disconnected from Gameserver
[ 13:59:37,786 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 13:59:41,495 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 13:59:43,723 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 13:59:43,723 ] Socket state changed  QAbstractSocket::HostLookupState
[ 13:59:43,726 ] Socket state changed  QAbstractSocket::ConnectingState
[ 13:59:44,737 ] Socket state changed  QAbstractSocket::ConnectedState
[ 13:59:44,737 ] Connected to Gameserver  "localhost" "Fidera"
[ 13:59:45,469 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 13:59:45,469 ] Socket state changed  QAbstractSocket::ClosingState
[ 13:59:45,469 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 13:59:45,469 ] Disconnected from Gameserver
[ 14:04:45,478 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:04:50,056 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:04:52,632 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:04:52,632 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:04:52,635 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:04:53,655 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:04:53,655 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:04:54,515 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:04:54,515 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:04:54,515 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:04:54,516 ] Disconnected from Gameserver
[ 14:05:14,999 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:05:18,859 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:05:20,425 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:05:20,425 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:05:20,427 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:05:21,438 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:05:21,438 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:05:23,248 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:05:23,248 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:05:23,248 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:05:23,248 ] Disconnected from Gameserver
[ 14:05:47,995 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:05:53,069 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:05:54,609 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:05:54,609 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:05:54,612 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:05:55,642 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:05:55,642 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:05:59,191 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:05:59,192 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:05:59,192 ] Disconnected from Gameserver
[ 14:05:59,192 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:06:00,308 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:06:00,308 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:06:00,308 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:06:01,319 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:06:01,319 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:06:02,389 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:06:02,389 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:06:02,390 ] Disconnected from Gameserver
[ 14:06:02,390 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:06:13,537 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:06:18,141 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:06:20,174 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:06:20,174 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:06:20,176 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:06:21,186 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:06:21,186 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:06:30,092 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:06:30,153 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:06:30,153 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:06:30,153 ] Disconnected from Gameserver
[ 14:08:48,286 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:08:53,192 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:08:54,822 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:08:54,822 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:08:54,825 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:08:55,835 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:08:55,835 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:08:56,398 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:08:56,398 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:08:56,398 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:08:56,398 ] Disconnected from Gameserver
[ 14:09:00,440 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:09:00,440 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:09:00,440 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:09:01,450 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:09:01,451 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:09:23,088 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:09:23,147 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:09:23,147 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:09:23,147 ] Disconnected from Gameserver
[ 14:09:23,210 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:09:24,296 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:09:24,297 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:09:24,297 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:09:25,308 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:09:25,308 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:09:32,184 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:09:32,248 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:09:32,248 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:09:32,248 ] Disconnected from Gameserver
[ 14:09:32,921 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:09:32,921 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:09:32,921 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:09:33,943 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:09:33,943 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:09:34,330 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:09:34,331 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:09:34,331 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:09:34,331 ] Disconnected from Gameserver
[ 14:22:21,186 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:22:30,079 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:22:31,818 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:22:31,818 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:22:31,821 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:22:32,831 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:22:32,831 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:22:33,433 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:22:33,433 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:22:33,433 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:22:33,433 ] Disconnected from Gameserver
[ 14:22:37,174 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:22:37,174 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:22:37,174 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:22:38,184 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:22:38,185 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:22:38,605 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:22:38,605 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:22:38,605 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:22:38,605 ] Disconnected from Gameserver
[ 14:23:15,317 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:23:18,519 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:23:19,988 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:23:19,988 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:23:19,991 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:23:20,992 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:23:20,992 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:23:28,102 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:23:28,160 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:23:28,160 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:23:28,160 ] Disconnected from Gameserver
[ 14:23:28,722 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:23:28,722 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:23:28,722 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:23:29,732 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:23:29,732 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:23:32,189 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:23:32,189 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:23:32,189 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:23:32,189 ] Disconnected from Gameserver
[ 14:23:35,821 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:23:35,821 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:23:35,821 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:23:36,831 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:23:36,831 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:23:39,061 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:23:39,061 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:23:39,061 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:23:39,061 ] Disconnected from Gameserver
[ 14:23:40,894 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:23:40,894 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:23:40,894 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:23:41,904 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:23:41,904 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:23:45,111 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:23:45,164 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:23:45,164 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:23:45,164 ] Disconnected from Gameserver
[ 14:23:46,380 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Nikolus" )
[ 14:23:46,380 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:23:46,380 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:23:47,391 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:23:47,391 ] Connected to Gameserver  "localhost" "Aurera"
[ 14:23:49,393 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:23:49,393 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:23:49,393 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:23:49,393 ] Disconnected from Gameserver
[ 14:23:49,414 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:23:50,396 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Nikolus" )
[ 14:23:50,397 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:23:50,397 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:23:51,408 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:23:51,408 ] Connected to Gameserver  "localhost" "Aurera"
[ 14:23:55,432 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:23:55,487 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:23:55,487 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:23:55,487 ] Disconnected from Gameserver
[ 14:24:01,945 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:24:03,226 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:24:03,226 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:24:03,226 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:24:04,236 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:24:04,236 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:24:06,706 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:24:06,761 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:24:06,761 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:24:06,762 ] Disconnected from Gameserver
[ 14:44:19,162 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:44:23,667 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:44:25,957 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:44:25,958 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:44:25,960 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:44:26,970 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:44:26,970 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:44:29,130 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:44:29,130 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:44:29,130 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:44:29,130 ] Disconnected from Gameserver
[ 14:44:31,276 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:44:31,276 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:44:31,276 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:44:32,287 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:44:32,287 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:44:33,120 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:44:33,120 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:44:33,120 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:44:33,120 ] Disconnected from Gameserver
[ 14:45:35,105 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:45:39,685 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:45:41,546 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 14:45:41,546 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:45:41,548 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:45:42,559 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:45:42,559 ] Connected to Gameserver  "localhost" "Olympa"
[ 14:45:48,325 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:45:48,378 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:45:48,378 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:45:48,378 ] Disconnected from Gameserver
[ 14:45:49,141 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Eroe Mito" )
[ 14:45:49,141 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:45:49,141 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:45:50,151 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:45:50,151 ] Connected to Gameserver  "localhost" "Fidera"
[ 14:45:54,068 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:45:54,120 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:45:54,120 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:45:54,120 ] Disconnected from Gameserver
[ 14:45:55,396 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Nikolus" )
[ 14:45:55,396 ] Socket state changed  QAbstractSocket::HostLookupState
[ 14:45:55,396 ] Socket state changed  QAbstractSocket::ConnectingState
[ 14:45:56,406 ] Socket state changed  QAbstractSocket::ConnectedState
[ 14:45:56,406 ] Connected to Gameserver  "localhost" "Aurera"
[ 14:45:58,612 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 14:45:58,666 ] Socket state changed  QAbstractSocket::ClosingState
[ 14:45:58,666 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 14:45:58,666 ] Disconnected from Gameserver
[ 16:54:24,570 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:54:32,090 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:54:33,902 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 16:54:33,902 ] Socket state changed  QAbstractSocket::HostLookupState
[ 16:54:33,904 ] Socket state changed  QAbstractSocket::ConnectingState
[ 16:54:34,914 ] Socket state changed  QAbstractSocket::ConnectedState
[ 16:54:34,914 ] Connected to Gameserver  "localhost" "Olympa"
[ 16:54:38,278 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 16:54:38,278 ] Socket state changed  QAbstractSocket::ClosingState
[ 16:54:38,278 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 16:54:38,278 ] Disconnected from Gameserver
[ 19:52:57,658 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:53:04,246 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:53:06,170 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 19:53:06,170 ] Socket state changed  QAbstractSocket::HostLookupState
[ 19:53:06,173 ] Socket state changed  QAbstractSocket::ConnectingState
[ 19:53:07,183 ] Socket state changed  QAbstractSocket::ConnectedState
[ 19:53:07,183 ] Connected to Gameserver  "localhost" "Olympa"
[ 19:55:05,933 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 19:55:05,989 ] Socket state changed  QAbstractSocket::ClosingState
[ 19:55:05,989 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 19:55:05,989 ] Disconnected from Gameserver
[ 19:55:06,049 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:34:20,542 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:34:26,062 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:34:28,081 ] Connection to gameserver  QUrl("tcp://localhost:7171")  requested (Charakter "Esodo Scuro" )
[ 23:34:28,081 ] Socket state changed  QAbstractSocket::HostLookupState
[ 23:34:28,084 ] Socket state changed  QAbstractSocket::ConnectingState
[ 23:34:29,094 ] Socket state changed  QAbstractSocket::ConnectedState
[ 23:34:29,094 ] Connected to Gameserver  "localhost" "Olympa"
[ 23:39:15,730 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
[ 23:39:15,787 ] Socket state changed  QAbstractSocket::ClosingState
[ 23:39:15,787 ] Socket state changed  QAbstractSocket::UnconnectedState
[ 23:39:15,788 ] Disconnected from Gameserver
[ 23:39:15,858 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State)
