dofile(getDataDir() .. "creaturescripts/scripts/stagesconfig.lua") function onLogin(cid) for skill, skillStage in pairs(skillStages) do if(skill >= 0 and skill <= 6) then nowSkill = getPlayerSkillLevel(cid, skill) else nowSkill = getPlayerMagLevel(cid, true) end for i, skillRateInfo in pairs(skillStage) do if(nowSkill >= skillRateInfo[1]) then skillRate = skillRateInfo[2] else break end end doPlayerSetRate(cid, skill, skillRate) end if(showInfoOnLogin) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, getPlayerSkillRatesText(cid)) end registerCreatureEvent(cid, "SkillStagesAdvance") return TRUE end